8L2C)pJJJJ IH(ȱH:=IH[H`@HcH  $ +   I/H`JLNGȄBȄF aK  haaFF  mJm# KKJ UJ )J ۈ) ;J3ȱJFȱJGJKaȄM  aaNNJFLGJL Ls :"LIKE EAMON ADVENTURING?"::"FOR MORE INFORMATION ABOUT THE NATIONAL EAMON CLUB AND NEWSLETTER, WRITE:": " EAMON ADVENTURER'S GUILD":" 7625 HAWKHAVEN DR.":" CLEMMONS, NC 27012"$ 12:"NOTICE!"::"THIS ADVENTURE REQUIRES 80-COLUMNS?EAMON.PREFIXԺԺFRESH.MEATԺԺ*SAVED.GAME Ժ!aԺ- Ժ!ͺ*EAMON.DESC1Z<Ժ!ͺ(MAIN.PGM7[jԺ!Ժ (EPILOGUEeԺ!Ժ*FAST.START Ժ!T MAKE.FAST.STARTԺ!T MAKE.ARTS.MONS4Ժ!T EAMON.038.LCԺ' LEADIN.LCԺ!Ժ/EAMON.038.INTRO Ժ!ͺ REV.20JUN93.LCԺ!ԺEAMON.NAMEԺ!T +EAMON.ROOMS Ժ!T! /EAMON.ROOM.NAME$? &PRODOS `DaElH$?EGvѶK+`L HHLy XP LM ŠϠĠӠS)*+,+`F)) (*=GJFjJJA QE'+ '== `@ STSP8QSS8 m P o R(8R AND LOWER-CASE TEXT CAPABILITY."{ :"CONTACT THE EAMON ADVENTURER'S GUILD IF YOU NEED 40-COLUMN, UPPER-CASE EAMONS. 20:"HIT ANY KEY...";:A$:A$ d(4)"RUN EAMON.038.INTRO"T EAMON ADVENTURE #038 ->THE CITY IN THE CLOUDS<- BY EVAN HODSON  MAIN PROGRAM BASED ON 'THE DEATH STAR' BY DONALD BROWN 80-COL. PRODOS 6/13/93 TJZ (4);"OPEN FRESH.MEAT":(4);"READ FRESH.MEAT":REC,MN$(0),A,B,CH::20)"a weapon at the same time-- you cannot!'"<:g:29)"(Hit any key to continue)":A$mz(12):5:20)"You asked Yoda, 'How can I return to my"::20)"own world?' He replied, 'You must find"K:20)"the answer to thany key to continue)":A$ -(12):d5:20)"But Master Yoda warned you as you left,":20)"'You are not fully a Jedi Knight yet! Oh"::20)"you may be able to invoke the Force, but"4:20)"Darth Vader can invoke the Force and use"being tutored in the"::20)"ways of the Force by Master Yoda on the":20)"planet Dagobah when you sensed that your"::20)"friends were in peril and you then flew":20)"to the City in the Clouds to save them."::29)"(Hit ang the meaning of it all.... ":" "I12000:I:(12):5:255:20)"By searching your new 'memories,' you"J:20)"know that you were embarking upon a Quest from "" the Main Hall on Eamon was caught in an ":" inversion of Reality and who even now is "" ponderi "" But help is arriving in the person of ":((80(MN$(0)))2));MN$(0);((80(MN$(0)))2)):4:" Who, while has turned out that the Empire had been "" awaiting them and that they have walked "L" into a deadly trap...... ":" group of key rebel personnel have come ":" to the City in the Clouds seeking refuge " x" and repairs for the Millenium Falcon. It "H}" Darth Vader across the Galaxy..... ":" " n" Even now, the intrepid Han Solo and a " s" hough encouraged by their victory in " _" the destruction of the Death Star, the ":" rebels who remained have been hounded by " d" galaxy far away...":I11500:I P(12)::24:150:" EPISODE V- THE EMPIRE STRIKES BACK ": U" It is a dark time for the rebellion. "< Z" Alt :R19:W%(R)::AE,SEX$- (4);"CLOSE"= (4)"PR#3" 2(12)::20:"Hit 'S' to skip this prologue; otherwise hit 'C' to continue...." 7A$:A$"C"A$"S"55 9 <A$"S"ĺ(4);"RUN MAIN.PGM"" F(12)::12:20)"A long time ago in a t yourself. I know so"::20)"little about many things... I don't even":20)"know why I sound like Grover on 'Sesame"::20)"Street,' for Pete's sake!'":":29)"(Hit any key to continue)":A$':(12):,8:20)"You note that your weapons are gone but"::20)"that you now have a light sabre. You are"::20)"unable to use your spells, but you are"1:20)"able to invoke the force... and it is a"::20)"powerful ally in battle."6:29)"(Hit any key to continue)":A !"5 7 3 6 0 0 0 4 0 0 0 0 0 0 4 0 0 0 4 8 0 0 0 0 0 0 0 0 0 2 0 0 0 3 0 0 0 0 2 4 0 0 CITY IN THE CLOUDS UDS O :"Eamon Adventurer's Guild":"7625 Hawkhaven Dr.":"Clemmons, NC 27012"8:10:"Eamon Adventure #038"::8:"-> City in the Clouds <-"::13:"by Evan Hodson"18:"Last Update: 6/20/93"(4);"RUN MAIN.PGM"A$(12):5:20)"So you have come to meet your Destiny in"::20)"the City in the Clouds. All you know is"::20)"that somewhere in it is your way back...":29:"Good luck, ";MN$(0):::20)"(...and may the Force be with you!)"ve been pondering your"::20)"feelings for the Princess for quite a":20)"long time and who knows... perhaps her"::20)"heart will be touched by a daring rescue":20)"by a dashing Adventurer?":29)"(Hit any key to continue)":you know"::20)"that unless she is rescued, the Rebel":20)"Alliance will probably collapse into"::20)"dissension and disunity...":29)"(Hit any key to continue)":A$(12):SEX$"M"990K8:20)"By the way, you ha(12):|5:20)"You also saw Princess Leia in the vision"::20)"and she was trying to tell you something"::20)"but you could not make out her words...."=:20)"Yet there was a look in her eyes that"::20)"moved you very deeply... and , and the Imperial"::20)"patrols would surely destroy the ship..."T:20)"And naturally the tractor beams holding"::20)"the ship would need to be disabled prior"::20)"to any escape...."^h:29)"(Hit any key to continue)":A$r$;:(12):@3:20)"As you flew here, you had a vision of"::20)"sorts. You saw Imperial stormtroopers"::20)"remove the thermocoupler from the Mil-"GJ:20)"lennium Falcon. Without it, no jump to"::20)"hyperspace is possible7 11 9 14 0 0 0 0 10 8 0 0 0 0 0 9 43 0 8 12 0 0 0 0 0 0 0 63 0 0 0 0 66 62 0 0 67 0 68 65 0 0 0 66 0 0 0 0 0 0 0 0 59 0 61 0 0 0 0 0 32 0 63 65 0 0 0 62 0 64 0 0 0 55 0 57 0 0 0 0 0 0 56 82 0 0 0 59 0 0 19 0 0 60 58 0 0 0 51 0 0 0 60 0 0 54 0 0 0 0 0 55 53 0 0 51 56 0 54 0 0 47 0 49 0 0 0 0 0 50 48 0 0 0 0 51 49 0 0 52 55 0 50 0 0 37 45 0 0 0 0 44 47 0 0 0 89 0 0 47 0 0 0 45 48 0 46 0 0 0 39 41 0 0 0 0 0 0 40 0 0 0 0 0 43 39 0 0 0 0 0 42 75 10 0 35 0 0 -92 0 0 44 38 34 0 0 0 0 39 37 0 0 40 0 42 38 0 0 0 0 0 31 0 0 0 0 34 0 0 24 35 0 37 33 0 0 36 34 0 0 0 0 0 26 0 0 0 0 0 30 0 0 0 0 29 0 0 88 0 0 0 0 32 0 24 0 0 0 21 0 33 31 0 0 26 0 0 0 28 27 88 25 0 0 26 17 0 0 0 0 0 0 17 21 0 0 22 23 20 24 0 0 0 21 0 0 0 0 0 21 87 0 0 0 0 0 0 15 17 0 0 27 18 16 20 0 0 17 19 0 0 0 0 18 0 0 0 -92 0 11 0 13 0 0 0 0 -13 0 12 0 0 0 0 8 15 0 0 0 0 14 16 0 0 0 0 69 66 0 0 0 0 70 68 0 0 71 79 77 69 0 0 74 70 76 72 0 0 0 0 71 0 0 0 0 0 74 0 0 0 0 0 71 75 73 0 0 4 0 0 0 74 0 43 0 "in the middle of bounce tube 2. "in the telecommunications center. "in a north-south corridor with doors. "in a north-south corridor. R. "in an east-west corridor. D E "at a 4-way intersection w/bounce tube. "in the pilots' ready room. W. "in a north-south corridor. OR. "in an east-west corridor. "at a four-way intersection. "in a north-south hallway with S.P. "on an outdoor landing platform. "in a north-east bend. DOOR. "in the miners' staging area. "in an east-west corridor. DOR. "in an east-west corridor with windows. "at a four-way intersection. S. "in a corridor with bounce tube. "at the bottom of bounce tube 1. "in a north-south corridor with window. #%&'()*+,-./"at a four-way intersection. "in the cargo staging area. "in the customs office. "in a north-south corridor. "in an X-wing fighter. . "on an outdoor landing platform. "in an east-west hall with S.P. TY POST. 0 0 0 0 0 -90 0 0 30 26 0 0 0 0 0 0 45 0 0 85 0 0 0 0 86 0 0 0 0 82 85 0 0 0 0 83 90 84 0 86 0 0 0 91 85 0 0 0 23 0 0 0 0 0 0 83 0 79 0 0 78 0 0 0 0 0 79 0 0 0 91 57 80 0 0 0 84 0 0 0 0 71 0 0 0 0 0 78 70 0 0 0 0 81 0 77 0 0 70 82 80 0 0 0 "at the main computer terminal. "in the city vault. IDOR. "in the executive office (doors n & w) "at the bottom of bounce tube 2. "in the scrap heap and furnace room. "at the top of bounce tube 2. . "at a t-intersection w/bounce tube. "in a north-south hallway with S.P. "in the administrative offices. "in the freezing shaft. "in the tractor beam station. "at the top of bounce tube 3. "in the upper control tower. "at a n/s-w intersection. "at a south-east bend. "on the TIE fighter hangar deck. "at a west-south bend with S.P. "in the examination room. "in the middle of bounce tube 3. "in the lower control tower. "in one of the living quarters. "in an east-west hallway. "in the infirmary (exits w & s). "in a north-east bend w/bounce tube. "in one of the living quarters "in one of the living quarters. "in a s-e bend w/bounce tube & door w. "at the top of bounce tube 1. "in an east-west hallway. BE 2. "in an east-west corridor. "at a 4-way intersection. DOR. "in a n-s corridor w/doors e & w. "in the V.I.P. Quarters. "in an east-west corridor. "in an east-west corridor w/door n. "in the dining area. DOR. "on the eastern edge of the platform. "in a smooth chute. RIDOR; S AND W. "at a s-e bend in the corridor. "in front of the V.I.P. Quarters. "in an north-east bend w/bounce tube. "at the bottom of bounce tube 3. W. "on the western edge of the platform. "in the middle of the platform. "in a dark room w/large round window. "in the research lab. ROOM. "in an east-west corridor. "at a t-intersection; n-s and w. "at a north-east bend in the corridor. "in an east-west corridor. "in an east-west hallway. "at a t-intersection; n-s and w. "in a passage with doors n & s. "in the freezing chamber (exits n-s-d) "in a supply room w/exit e. "in a n-s hallway with door w. "in the banquet hall (doors s & e). "in the kitchen. ON; N/S AND WEST. "in an east-west hallway w/bounce tube. "in the middle of bounce tube 1. "on an outdoor landing platform. "in an east-west hallway w/doors to s. "in an east-west corridor. "in an east/west hallway w/doors to n. "in the Milennium Falcon. 92 50 3 16 "The corridor takes a bend here, veering from the north to the east. The archway to the east has a sign over it that says 'MINERS STAGING ROOM'. "This corridor leads north and south. The huge window on the eastern wall provides a breath-taking view of the clouds and the vivid blue sky all about the city. "You are at the bottom of bounce tube 1, a shaft where gravity has been negated. You find that you are able to float upward if you desire or you can exit to the corridor to the west. ST." "You are in an east-west corridor. To the east you see an open doorway with a sign over it that reads 'Bounce Tube 1' and to the west the corridor stretches out of sight. "You have come to an intersection of two corridors. You can head in any direction down the clean but bare passages. ND. THE ONLY EXIT IS BACK THROUGH THE DOOR TO THE WEST." "You are in a corridor that runs north and south. The walls are clean and shiny and the floor is well-polished, despite the heavy traffic that undoubtedly comes this way. "You are in a small office. On the desk in the center of the room is a sign that reads 'Customs.' there are a few chairs and many papers strewn about. The door is to the east. "You are in a large room with row upon row of large metal shelves. Huge packing crates of various materials are stacked on the shelves, and the labels on the crates are written in many languages. South is the only exit. ." "You are in a four-way intersection. You see doors to the north and west, and the corridor continues south and east. The area is brightly lit. "You are in an east-west hallway. There is a large enclosed desk area here that appears to be a sort of security post. "You are on an outdoor landing platform. To the west you see a doorway that leads into the city. In all other directions, you see only clouds and sky. You cannot even see the ground below the city. LITARIAN." 023456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~"You are in your X-wing fighter. You can jump down onto the landing platform you are on if you wish. DEATH STAR." "You are in the miners' staging room. You see what appears to be a sealed bounce tube to the south, and the doorway is to the west. There is a sign on the south wall that reads as follows: "You are in an east-west corridor. To the east you see a four-way intersection and to the west the corridor stretches out of sight. "You are in the city's main computer terminal. There are many monitors and keyboards all around as well as several input hookups for droids that speak the language. The door is to the south. "You are in a north-south hallway. You notice a camera lens in the ceiling as you pass. You figure that you are most likely are being watched. " "Here the corridor ends. To the north, east and west there are doors. The door to the east reads 'PRIVATE'. The hallway returns to the south. "You are in the main telecommunications network. All around you see equipment that keeps the city, the gas mines and the rest of the galaxy in contact. The only way out is to the east. "You are in the middle of bounce tube 2, a shaft where gravity has been negated. You find that you can float up or down or that you can return to the corridor to the east. "You are in a north-south corridor. To the south is a large steel door, and over it is a sign that reads 'HANGAR DECK'. DECK.'" "You are in the ready room. There are a number of chairs and tables about, as well as a few star charts and diagrams of X-wing fighters. It would seem that Imperial pilots remain on alert in here. "You are at an intersection. To the north is a door that reads 'READY ROOM'. to the west is an arch that reads 'Bounce Tube 2'. The corridor continues to the east and south. "You are in an east-west corridor. Both directions appear to lead to four-way intersections. "You are on an outdoor landing platform for various ships. All around you is the blue sky. To the north is the doorway to the city. Down is a direction you do not want to take.... "You see an enclosed security post in this north-south hallway. To the south there is a large double door and to the north the corridor goes on for quite a ways. ORTH." "You find a four-way intersection here. Passages lead in all directions, but the only item of note is a security post to the south. HE FORCE-FIELD IS WHAT HOLDSTHE AIR IN, AND THAT YOU ARE NOW IN A VACCUUM. YOU DIE." "The corridor here continues east to west farther than you can see. INTO THE TIE FIGHTER HANGER DECK, OR YOU CAN ATTEMPT TO LAUNCH THE FOOLISH THING." "You are in an east-west corridor. There are plexiglass picture windows on either side of the corridor here that give a magnificent view of the surrounding sky. T CALLED 'LAUNCH TUBE'." "You are in a small vault that holds the current cash flow for the city. The walls are very thick and definitely blaster-proof. You can exit to the south only. "You are in the offices of an executive of some sort. You suspect that these might be the offices of Lando Calrissian, the city administrator. To the north you see a vault with the door slightly ajar, and you can also exit to the west. "You are in a north-south passageway. To the south is a heavy metal door, and you hear the hum of machinery all about you. There are double doors to the north as well. "You are in the middle of bounce tube 1, a shaft where gravity has been negated. You can float either up or down or exit into the corridor to the west. "The corridor here leads off to the west and there is an archway to the east that reads 'Bounce Tube 1'. "You are in what appears to be a kitchen. There are odd-looking machines all about that you presume to be food processors but you don't even try to attempt to operate them. The door is to the west. "You are in what appears to be a banquet hall. There is a long table that is set for several people, but much of it is in disarray, and the air in the room smells of blaster rounds. There are doorways to the east and south. OUTH." UTH." "You see a set of double doors to the north. They are more ornate than the doors you have seen thus far. The hall here goes east and west. WEST." "You are in an east-west corridor. You see what appears to be a public address system on the southern wall, but it has been smashed and wires hang out of it in all directions. "You are in an east-west hallway. To the south are a heavy set of double doors. SIGN WHICH SAYS 'WEAPONRY CONTROL ROOM. KEEP OUT. THIS MEANS YOU!'" "You are on an outdoor landing platform. The wind is quite strong here and whips around your garments. The doorway into the city is to the south. " EAST." "The north-south hallway here features a set of double doors to the north and an enclosed security post. "You are at an intersection. To the west is an archway that says 'Bounce Tube 2',while the hallway opens up to the north and east. HE ONLY EXIT IS THROUGH THE DOOR TO THE SOUTH." "You are at the top of bounce tube 2, a shaft where gravity has been negated. You can float downward or exit into the corridor to the east. "You are in a room filled with pieces of metal and other assorted junk. There is a conveyer belt taking various items up to an open furnace and dumping them in. The only doorway is to the west. "You are at the bottom of bounce tube 2. You feel heat coming from the east. You can float up or exit to the east. "You are in a dark, circular room where the air is heavy with hot steam. A metal grid serves as the floor and a yawning hole is in the center of the room. You see machinery all about and exits to the north and south. "You are in a large room that has rows of trays with various small metal parts in them built into the walls. The doorway you entered is to the east. "You are on the eastern edge of a platform floating without visible support. You are standing on a thin ledge on the rounded end. The platform extends to the west. You also see the open door of a chute fifty feet below. ." "You are in the middle of the floating platform. It is not much more than a rampway with railings. It seems to be in the center of the city, as you see exterior city walls all around you, but you can't reach them. "You are at the western end of a long floating platform. You can see one of the city's outdoor landing platforms about thirty feet down and off to your right. To the east is the rest of the platform. LATFORM." "You are at the bottom of bounce tube 3, a shaft where gravity has been negated. You find that you can float upward or exit into the hallway to the west. ." "The hallway bends here, so that you may proceed either north or east. The hall- way to the north is not very well lit, and to the east is a doorway that reads 'Bounce Tube 3'. "You find a t-intersection here. The west route leads down a short hallway. The north-south route is a darkened corridor that is difficult to search for danger. "You are in a short east-west hallway. To the east is a t-intersection and to the west is a door, slightly ajar, that reads 'AUTHORIZED PERSONNEL ONLY'. "You are in the research lab. The air is heavy with the smell of chemicals, and there are tables with beakers and flasks all around you. There are also machines that you decide to leave alone. The only door is to the east. "You are in a room that is rather dark except for the gray light coming in from a large round window to the north. When you look out of it, you see a long platform about fifty feet below. The door is to the south. "You are at a t-intersection. To the west you see a wide, well-lit corridor. North and south lead to a narrower and darker corridor, although you can see natural light coming in from a large, round window further to the north. "The corridor here leads east and west. It is very wide and would accomodate a large amount of traffic. The lighting is very bright here. "You are in a wide east-west hallway. It is brightly lit, but the walls are not the pleasantly colored panels that you find in the rest of the city, rather you would think them to be concrete of some sort. "The passageway here has a lower ceiling than in other parts of the city. It also turns from the north to the east, and is bathed in bright lights built into the walls themselves. "The corridor is very wide here, and is undoubtedly used for temporary storage. Various charts and diagrams can be seen on the walls, but they mean nothing to you. There is a door to the west. You may also go north and south. ." "You are sliding down a smooth chute with slick metal sides. You are able to slow your slide downward with great effort, but you are only delaying the inevitable as you cannot climb back up. "Here you come to a corner in the corridor. You can go around the corner to the south or go east. The corridor to the east stretches out of sight. ." "This is a furnished living area. There are sofas and chairs and various kinds of appliances about, and the door is on the western wall. "You are at the top of bounce tube 1, a shaft where gravity has been negated. You can float downward or exit into the corridor to the west. "The corridor bends here from south to east. The doorway to the east is marked 'Bounce Tube 1' and there is also a door to the west made of dark brown wood. DARKNESS." "The room here is no doubt some sort of living quarters. It is pleasantly furnished and is thickly carpeted. The door that you entered is to the east. "You are in a furnished apartment that is obviously some sort of residence. You cannot decide if the place is for full-time residents or only visitors. The dooris to the east. AST." DOR GOES NORTH." "You are in a north-south corridor. On either side of you (east and west) are doors made of a dark, rich wood. It also seems that there are doorbells next to them. "You are at a 4-way intersection. You see a long corridor heading west and shorter ones heading in the other directions. "You see the corridor stretch out to the west quite a ways. You note that the walls on this level are all covered with a tasteful pattern of gentle colors, unlike the rather bland walls elsewhere. You can go east as well as west. LSO GOEAST." "The hallway here is beginning to get a bit darker, although one could say that the lighting is just softer and more diffuse. You may proceed east or west. T." "This room appears to be the dining area for this level. It is hung with rich drapes and the tables all have expensive cloths and candles on them. The only door is to the south. "There is a door to the north here that you spot as you move through this east- west corridor. It is a heavy wooden door made of dark walnut. "You are in an east-west corridor. For the first time you realize that unlike the other levels, the corridors here are carpeted. "The room here is furnished luxuriously. The drapes are of opulent fabrics with rich, intricate designs. You make no noise on the thick carpet. It is serene and restful here. The exit is to the west. T." "The corridor comes to an end here. To the east is a door reading 'V.I.P. Quarters'. The corridor returns to the north. It is dark and quiet here. " "You are heading down an east-west hallway. The walls and floor here are white, unlike the rest of the level, and the lighting is brighter. There are double doors at the eastern end of the hall here, made of thick glass. S." "You are in the infirmary. It is bright and shiny white, and there are strange- looking medical instruments all about. There are doorways to the west and south here. "You are in the cockpit of the Milennium Falcon. The instruments flash in many colors and read ready for lift-off. The hatch leads down from here. "You are at the top of bounce tube 3, a shaft where gravity has been negated. You may float downward or exit into the corridor to the north. "You are in the tracking station for the city's tractor beams. You note that the equipment mountings allow the beams to swivel and point in any direction. The exit is to the south. "You are at the bottom of the carbon freezing shaft. As you touch the bottom, freezing gases envelope you....you are frozen stiff! YOU ARE FROZEN STIFF!" "This would appear to be the administrative offices for the city. There are a number of desks and chairs behind a high counter. There is a door to the west and one to the east. "You are on a landing platform with a number of small hangars for storing Imperial fighters. There is a large door in the roof here, but it is closed. The only exit is to the north. "The rather barren corridor here bends from the south to the east. It is not very wide at all here. "The hallway here forms a 'T' with a passage to the west and doors to the north and south. OUTH." "You are in the upper part of the city control tower. There are large picture windows here and the view is breath-taking. You note stairs leading down as well as the door to the north. "You are in the control tower for the city. Here the air and space traffic into and out of the city is monitored. There are many panels of confusing instruments. There are stairs up here and a door to the north. "You are in the middle of bounce tube 3, a shaft where gravity has been negated. You may float up or down, or exit into the corridor to the north. " "You are in a small room with a padded table in the center, covered with a roll of white paper over the top. You also see a refrigerator with stethoscopes inside of it. There is only the door to the north. "The corridor veers from west to south here. There is an enclosed security post here with a sign that reads 'AUTHORIZED PERSONNEL ONLY BEYOND THIS POINT'. "The corridor here turns from the north to the east. A sign on the wall reads 'PLEASE HAVE SECURITY PASSES READY FOR PRESENTATION'. To the south is an archwaythat reads 'Bounce Tube 3.' 3.'" "You see the casing for some non-ionic fuses. ." "You see a box filled with cartridges for a mobile ion cannon. "You see a grav-pod here. ARTH VADER." "You see a piece of steam pipe here. A." "You see a box filled with small parts. "You see an arm to a load lifter here, still in its box. ." "You see a large rations crate. CES THE TRACTOR BEAM, EXCEPT IT DOESN'T LOOK LIKE IT WILL EVER WORK AGAIN." "Off to the side you see a welding clamp. ANET-DESTROYING WEAPON, IN PIECES." "You see a steam pipe running along the ceiling here. " EATH STAR, UTTERLY DESTROYED." "You see a grav-pod on the floor. S THE TRACTOR BEAM, IN PERFECT WORKING ORDER." "Against one wall you see a tank full of the gas used in carbon freezing. CT WORKING ORDER." "You see here a large black bag with a number of silver cartridges in it that is marked 'MEDIKIT'. you can see inside the top flap instructions for its use. E." "You see Darth Vader's weapon. Instead of being a light sabre, it is a dark sabre. "You see your father's light sabre. "You see a grav-pod on the floor here. It is used to render heavy loads weightless so that they can be carried. "You see the phaser rifle carried by IG-88. " "You see a group of soldiers carrying a large black slab. It is Han Solo, frozen in a carbon block. Perhaps the Rebel scientists could find a way to unfreeze him.... IM...." "You see a fortune in urothanium crystals here. "The tractor beam equipment consists only of smoking pieces now. "The communication equipment is totally trashed out now. " "The computer panels are now in several pieces. " "You see the tractor beam equipment here. "You see many pieces of telecommuncition equipment here. "You see the many computer panels, with circuitry imbedded in them, that drive the city's computers. "The third TIE fighter lies crumpled on its side, useless. " "The second TIE fighter is now in no condition to leave the ground. ND." "The first TIE fighter is now severely damaged. It won't fly for a long time. ." "There is a third TIE fighter here. It would seem that there is a squadron based here in the city. CITY." "You see another sealed TIE fighter. "There is a TIE fighter here, but the hatch is sealed with some sort of energy field. "You see a thermocoupler that is just the size that you need. "You see a familiar ship on the platform. The Milennium Falcon is here, and an open hatch on the bottom leads up into the ship. " "You see the dead body of Dengar. ISSIAN "You see the dead body of Boba Fett. He will never collect another bounty. " "You see the destroyed Lobot. His eyes still flash and electrical shorts still convulse his form. Not much to save with him. "You see Lando's body. Although you are almost certain that he betrayed your friends to the Empire, perhaps he could have redeemed himself had he lived... "You see the dead body of Drakir Grebb. It is unfortunate that Calmas cannot absorb too much damage... He was a brave fighter. TER." "You see the dead body of Odene Hobar. His death is a great loss to the rebels. ." "You see the shattered hull of R2D2. If you can bring it along, perhaps he can be restored when you get to safety. "You see fragments of C3PO all about you. Perhaps he can be repaired if you can gather them up. "You see the dead body of the mimic. NAUGHTS "You see the dead body of Darth Vader. "You see the dead body of the Princess. Even in death she is still lovely. " "You see the dead body of Chewbacca. "You see on the floor a thermocoupler that looks like the one removed from the Milennium Falcon. ON." "Just as you jump down, a group of TIE fighters begins strafing the platform. Your fighter is now a smoking heap and you had best get out of here. " "You see the smoking wreckage of IG-88. "You see the dead body of the spithid. "YOU SEE A HUGE, UPRIGHT AND OBVIOUSLY INTELLIGENT CAT. YOU RECOGNIZE HIS RACEAS THE KZINTI. THE KZIN IS SMILING AT YOU." "YOU SEE A SMALL, STUBBY ROBOT WHO BEARS A REMARKABLE RESEMBLANCE TO A TRASH CAN.HIS NAME IS R2D2." "YOU SEE A GLITTERING GOLD ROBOT, WITH A VERY WORRIED LOOK ON HIS FACE. HIS NAME IS C3PO." "YOU SEE A LONG, SLIMY WORM-LIKE MONSTER." "YOU SEE AN INCREDIBLY LARGE FIGURE IN A BLACK HELMET AND MASK. HIS MASSIVE BODYIS CLOAKED IN BLACK AND HE BREATHES WITHA HOLLOW RASP. IT IS DARTH VADER!" "YOU SEE THE FAMED PRINCESS LEIA HERE, WRAPPED IN A WHITE CLOAK. HER BEAUTY TAKES YOUR BREATH AWAY, ALTHOUGH SHE REALLY WOULD LOOK BETTER WITHOUT THAT WEIRD EARMUFF HAIRDO....." "YOU SEE A HUGE, FEROCIOUS WOOKIE HERE!" YOU SEE THE DEAD BODY OF A GROUP OF UGNAUGHTS YOU SEE THE DEAD BODY OF BOSSK YOU SEE THE DEAD BODY OF SPITHID "You see dead Ugnaughts all about. UGNAUGHTS "You see the dead body of the Bossk. "'To use a medikit cartridge, type in the MEDICATE command and name the person to be healed. If that person is you, type in SELF instead of your name.' " " OUTLAND AIRLOCK DO NOT OPEN OR ENTER WITHOUT PRESSURE SUIT. DANGER FROM COMPRESSED GASES. "You spot a repulsive-looking man who has bandages wrapped around his head and his body. It is Dengar, a bounty-hunter. "You see an armored figure who moves like lightning. It is the bounty-hunter, Boba Fett, drawing a bead on you! "Lando's android servant, the Lobot, is just behind him. " "Lando Calrissian comes running into the room just as you do. He stops and looks at you. He carries a blaster. "You see a short, toad-like being wearing the bespin fatigues of the rebels. It is Drakir Grebb of Suti, home planet of his race, the Calmas. He is quite adept with a blaster in his webbed hand. "You see a huge, upright cat step out of the shadows. You recognize him as Odene Hobar, a brave and renowned rebel of the Kzinti race. He is as strong as a Wookie and extremely intelligent....it is good to see him! "A series of beeps and chirps erupt from the small, cylindrical droid that comes rolling up. It is R2D2. "'Oh hooray, a friendly face at last!' says the glittering gold robot you see. It is C3PO, the forever-worried protocol droid, and he is very happy to see you! "The thermocoupler has revealed itself to actually be a mimic! (There is no escape from them, it would seem...) "You see an incredibly large figure in a black helmet and mask. His massive body is cloaked in black and he breathes with a hollow rasp. It is Darth Vader! "You see before you Princess Leia. She is dressed in detention garments, but her fiery spirit and her stunning beauty are undiminished by her garb. "You are quite glad to see Chewbacca, the Wookie co-pilot of the Millenium Falcon. He gives you a gutteral Wookie greeting. "....and just when did you put on any pressure suit??? The room is filled instantly with very hot and poisonous gases. You are dead. NSTANTLY WITH VERY HOT AND POISONOUS GASES. YOU ARE DEAD. " "Before you looms a robot over seven feet tall. It would seem rather comical but for the phaser rifle it is carrying. You recognize it as IG-88, a bounty-hunter. "A large creature comes into view. It is like a large crab, but with a large poisonous tail like a scorpion. To your great dismay, it is a spithid, and it isloose! %(M,14)(MD%(M,14)2):MRFD%(M2)TD%(M2)100(41(1)20)TMD%(M,4)MRĺ:MN$(M);" flees out an exit."::8500:MD%(M,5)R2:M2MD%(M,14):TD%(M2)TD%(M2)MD%(M,1):FD%(M2)FD%(M2)MD%(M,13):490YMD%(M,14)2490^MD%(M,14)3390hOFM:TD%(3)3000,3000,3000,3000,4000,4000,5000,6000,6700,7000,8000,9000,10000,11000,12000,13000,15000,11150,20000,17000,19000,28000,255: ///COMMANDS RETURN TO HERE6NBTL(FD%(1)TD%(1)):NBTL700@M1NM:MD%(M,5)ROĂ:NB(FD%(1)TD%(1)):492<JM2MD(A$,A1):S$(A$,A1)8(S$,1)" "S$(S$,2):260cCNC11:C2$(C)(V$,(C2$(C)))280::"Huh? I only understand these commands-- ";:C1NC:C2$(C);"(";(C$(C),(C2$(C))1);")";18(C$(C)));::::210V$C$(C)y"C3000,3000,1NBTLĺ:"You install the thermocoupler. The ship will now be able to jump to hyperspace.":AD%(31,4)0:TH1: :" Your Command?";A$ (A$,1)" "A$(A$,2):220 A$""A$CZ$:(37):17:A$ CZ$A$:A2(A$):(A$,A,1)" "ĂV$N.DESC,R";A100:A$:DK$:A$:AD%(A,9)1:1 : 255q S%(ROOM)ĺ"There are ";S%(ROOM);" soldiers here." B%(ROOM)ĺ"There are ";B%(ROOM);" blasters here." C%(ROOM)ĺ"There are ";C%(ROOM);" bodies here." V%(ROOM)1s RO92ĭAD%(31,4)%(M,15)ĺMN$(M);" is here.":8 RO45ĭV%(45)ĩ100Q ROPPĭV%(PP)ĩ100 MD%(M,15)ĺDK$;"READ EAMON.DESC,R";M300:A$:DK$:A$:MD%(M,15)1: A1NZ:AD%(A,4)ROĂ:190 AD%(A,9)ĺ"You see ";AN$(A)+ AD%(A,9)ĺDK$;"READ EAMO%(ROOM)ĺDK$;"READ EAMON.ROOM.NAME,R";ROOM:A$:DK$:"You are "A$: V%(ROOM)ĺDK$;"READ EAMON.DESC,R";ROOM:A$:DK$:A$: RO13ĭV%(13)ĺDK$;"READ EAMON.DESC,R202":Z$:DK$:Z$: ROOM89DIE1:2000 M1NM:MD%(M,5)ROĂ:170 MD5 HAWKHAVEN DR. CLEMMONS, NC 27012 8 DK$(4):50[ (DK$"VERIFY SAVED.GAME":29000l 2216,0:1000 F///TONE ROUTINE PCN1CF:TAABAM:0,TA:1,DN:770:TA,CN: d///MAIN LOOP. FIRST GIVE ROOM DESC, THEN GET COMMAND n x255E VS EAMON ADVENTURE #38 ->THE CITY IN THE CLOUDS<- BY EVAN HODSON  MAIN PROGRAM BASED ON 'THE DEATH STAR' BY DONALD BROWN PRODOS CONVERSION 10/20/90 TJZ; 80-COL. CONVERSION 6/20/93 TJZ&  EAMON ADVENTURER'S GUILD 762"You see many little beings that look rather like a cross between pigs and midgets. They are Ugnaughts, the keepers of the scrapheap. P." "A reptilian humanoid peers around a corner and aims a blaster at you. It is a Bossk, and it is after the price on your head. MD%(0,1)DF0:7500:490hrM21NM:MD%(M2,5)ROĭMD%(M2,14)3(1).25DFM2:7500:M2200:M2:490~|:DF0:7500:490OFMM21NM:MD%(M2,5)ROĭMD%(M2,14)1DFM2:7500:M2200:M2:490:DF99:7500NBTL(FD%(1)TD%(1)):NBTLM999 M7DR(1):DR.35MD%(3,5)ROOMİ910:500\MD%(3,9)1ĭMD%(3,5)ROOMİ910pS%(ROOM)0100SD1S%(ROOM)OF99:M21NM:MD%(M2,5)ROĭMD%(M2,14)3(1).25DFM2:7500:M2200:M2:600:DF0:7500 XNBTL(FD%(1)TD%(1)):ntinue)";:16368,0:A$:. DK$;"CLOSE":; DI2500S 9AD%(29,4)12500!:(12)::5:"Sam Slicker pays you 10,000 gold pieces for your urothanium crystals. You were rather surprised they made it back with you, but you took the gold in any caINE,EX,ATTACK,A,FLEE,F,GIVE,GI,INVENTORY,I,SMILE,SM,READY,R,TAKE-OFF,TAK,DESTROY,DE,KISS,KI,SHIELD,SH,INVOKE,INVO,MEDICATE,MED,SAVE,SA 173,48,192,136,208,4,198,1,240,8,202,208,246,166,0,76,2,3,96///DONE WITH GAME 255::"(Hit any key to co)PP:S%(PP)S%(PP)102(1).25AD%(32,4)19JPB0:(1).25PB1MD%(16,14)2:MD%(13,5)((1)33)50:MD%(13,5)871700MD%(7,5)((1)12)33l100v24NORTH,N,SOUTH,S,EAST,E,WEST,W,UP,U,DOWN,D,GET,G,TAKE,T,DROP,DR,LOOK,L,EXAMS%(3)5:S%(87)25:S%(28)4:S%(88)2:S%(55)4:S%(56)4:S%(38)3:S%(33)4:S%(6)2:S%(53)3:S%(80)10:S%(91)2S%(70)8:S%(86)5:S%(84)4:S%(90)2:S%(22)3:S%(41)3A770788:P:A,P:PP((1)2162):MD%(2,5)PP:MD%(5,5)PP:MD%(11,5)PP:MD%(1,5AEt`MD%(0,10)MD%(0,10)AD%(1,5)WA%(5)2MD%(0,2):MD%(0,7)10:MD%(0,9)1:MD%(0,11)AD%(1,7):MD%(0,12)AD%(1,8)jNC:C$(NC),C2$(NC):C1NC:C$(C),C2$(C):tV%(92),S%(92),B%(92),C%(92):ROOM1~S%(18)5:S%(35)5:S%(85)8:S%(83)3:S%(80)6m%(A),WO%(A),WD%(A),WS%(A)::DK$;"CLOSE"MPRINT DK$;"DELETE FRESH.MEAT"$DK$;"OPEN EAMON.DESC,L256":DK$;"OPEN EAMON.ROOM.NAME,L64":DK$;"OPEN EAMON.ROOMS,L64"8WT2LMD%(0,1)20HB1:MD%(0,1)MD%(0,1)8VMD%(0,10)0:EAAEMD%(0,10)EAȲ///INITIALIZE DATA2DK$"RESTORE FAST.START"DK$;"OPEN FRESH.MEAT":DK$;"READ FRESH.MEAT":REC:MN$(0),MD%(0,1),MD%(0,2),CH:A14:SA%(A)::A15:WA%(A)::AE,SEX$,GOLD,BANK,AC*NW4:WN$(NW),WT%(NW),WO%(NW),WD%(NW),WP%(NW):A14:WN$(A),WT,9)99::"DARTH VADER readies BLASTER."7DF0ıKB%(0)B%(0)1:a ///FORCE CHOKESM31NM:MD%(M3,5)ROĭMD%(M3,14)3(1).46DFM3:M3999::978:DF0DF2DF0:"The Force chokes ";MN$(DF);"!":S10:D1:A0:7636:9)0ĺ:MN$(DF);" is stunned by the Force!":MD%(DF,9)1::MN$(DF);" is disarmed!":MD%(DF,9)99ĺAN$(MD%(DF,9));" flies over to "MN$(3);"!":AD%(MD%(DF,9),4)2:MD%(DF,9)1:*" BLASTER flies over to "MN$(3);"!":MD%(DF,9)1:MD%(3,9)1MD%(3QA,4)ROOMOK1:QA999$:OKı= /// DISARM OR KILLM31NM:MD%(M3,5)ROĭMD%(M3,14)3(1).35DFM3:M3999::956:DF0DF2ĭMD%(DF,9)1DF0MD%(DF,9)1ĺ:"The Force chokes ";MN$(DF);"!":S10:D1:A0:7636:<MD%(DF,0IM31NM:MD%(M3,5)ROĭMD%(M3,14)3(1).35DFM3:M3999::937T:DF0AN$(YA);" strikes ";MN$(DF);"!":A1:D1:SAD%(YA,3):O3:DF2SHĺMN$(0);" takes the blow!"7636:255:NBTL(FD%(1)TD%(1)):OK0:QA2NANM:AD%(%(A,4)2ĺ:"DARTH VADER readies ";AN$(A):MD%(3,9)A::925DgFO((1)3)1:FO930,950,970A2NANM:AD%(A,4)1ĭ(1).30ĺAN$(A);" flies from your grasp!":AD%(A,4)ROOM:(MD%(0,9)A)MD%(0,9)1::YA2NANM:AD%(YA,4)ROOMĂ:94/VADER USES FORCEH:" DARTH VADER INVOKES THE FORCE!";::::170AD%(2,4)ROOMĺ:"DARTH VADER summons DARK SABRE!":" Readied.":OWMD%(3,9):MD%(3,9)2:AD%(2,4)0:OW99OW1AD%(OW,4)2MD%(3,9)1ī925>MD%(3,9)1āA1NA:ADNBTLĂSD///VADER WALKS3MD%(3,15)900UMD%(3,5)0MD%(3,5)ROOM900oRZROOM:ROOMMD%(3,5)8500:R289730MD%(3,5)R2:ROOMRZ:ROOMR2900R3ROOM:3600:" DARTH VADER JUST ENTERED THE ROOM! ";:::100//se.":GOLDGOLD10000@!<:"(Hit any key to continue)";:A$:F!=b!WHBMD%(0,1)MD%(0,1)8! (26);"1":TURNS OFF VIDEX VIDEOTERM! (26);(17):TURNS OFF IIE 80-COL! DK$;"PR#0"" DK$"OPEN EAMON.PREFIX":DK$"READ EAMON.PREFIX":PX$:DK$"CLOSE"]" (12)::5:"(Insert Eamon Master Diskette, then hit the 'C' key) ";:16368,0{" A$:(A$)3ĺ:: CTRL-C" A$"C"2515" A$" 2510" DK$"PREFIX "PX$" 216,0:DIĺDK$;"DELETE THE.ADVENTURER":2900V# DK$;"OPEN CHARACTERS,B%(0);" BLASTERS dropped":B%(ROOM)B%(ROOM)B%(0):B%(0)0J0WT0:5060d0|///DROPPING BLASTERS0B%(0)0ĺ"You aren't carrying any!"::3000B%(0)1NB1:55401"How many blasters to drop (1-";B%(0);:")?";A$:NB(A$):NB1NBB%(0)NB(NB of the items you are carrying, and they all fall to the ground."::5100/MD%(0,9)0MD%(0,9)99ĭAD%(MD%(0,9),4)1MD%(0,9)1/MD%(0,9)99B%(0)0MD%(0,9)1/300/A1NA:AD%(A,4)1ĺAN$(A);" dropped.":AD%(A,4)ROOM;0A:B%(0)ĺ.///DROP COMMAND(.S$"ALL"5100A.(S$,4)"BLAS"5500.A1NA:AN$(A)S$AD%(A,4)1Ă::"You aren't carrying a ";S$::100.WTWTAD%(A,3):AD%(A,4)ROOM:AN$(A);" dropped.":L/WT10MD%(0,1)ĺ"You suddenly find you cannot carry allWell, what do you know! There are mimics in this galaxy too!"::AD%(34,4)0:MD%(4,5)RO:R3RO:3600:300p-r-$///ROUTINE TO GET S$ IF NOT PREVIOUSLY SPECIFIED.-)S$""ĺ:C$(C);" what";:S$:4900-.-8S$""ĺ:C$(C);" who";:S$:4920.Bn.":AD%(A,4)1:WTWTAD%(A,3)V,^:NB(10MD%(0,1)WT)2:NBB%(ROOM)NBB%(ROOM),aNBĺNB;" BLASTER(s) picked up.":B%(ROOM)B%(ROOM)NB:B%(0)B%(0)NB:WTWT(2NB),d:300,h///INSERT HERE SPECIAL EFFECTS OF PICKING SOMETHING UPj-mA34ĺ:"(A,3)10MD%(0,1)ĺ:"It is too heavy for you."::100+,:"Got it.":AD%(A,4)1:WTWTAD%(A,3)::AD%(A,2)2MD%(0,9)1300+612000+@A1NA:AD%(A,4)ROOM4190+J4200:WTAD%(A,3)10MD%(0,1)ĺAN$(A);" is too heavy":4190 ,TAN$(A)" take2*WT2NB10MD%(0,1)ĺ:"Too heavy!"::100*:NB;" BLASTER(s) picked up."::B%(ROOM)B%(ROOM)NB:B%(0)B%(0)NB:WTWT(2NB):MD%(0,9)1300*12000*A1NA:AN$(A)S$AD%(A,4)ROOMĂ::"I see no ";S$;" here!"::1008+"4200:WTAD%? Only the blaster is useful!"::300A)(S$,4)"BLAS"4120])///PICKING UP BLASTERS)B%(ROOM)0ĺ:"None to pick up!"::300)B%(ROOM)1NB1:4090*:"How many to pick up (1-";B%(ROOM);")";:A$:NB(A$):NB1NBB%(ROOM)NB(NB)4080FD%(A)MD%(M,13):TD%(A)TD%(A)MD%(M,1)B(<M:NBTL(TD%(1)0):V(///GET COMMAND`(4900s(S$"ALL"4160((S$"BODIES"S$"BODY")C%(ROOM)0ĺ:"No bodies here!"::300')S$"BODIES"S$"BODY"ĺ:"What do you want with a stormtrooper corpse5)R3ĭMD%(M,14)3(MD%(M,14)1200(1)MD%(M,4))MD%(M,5)ROOM:3670a'.MD%(M,5)ROOM3900u'8MD%(M,14)3670'BFRMD%(M,3):FRFR100FRFR((CH10)2)'LMD%(M,14)1:FR(100(1))MD%(M,14)2:FR(100(1))MD%(M,14)3)(VAMD%(M,14):FD%(A)89MD%(3,5)ROMD%(3,5)45@& RO60MD%(3,5)ROMD%(3,5)52I&100m&///CHECK REACTIONS ON MONSTERS&S%(R3)S(S%(R3)(1)1):S%(R3)S%(R3)S:S%(ROOM)S%(ROOM)S&TD%(1)S%(ROOM):TD%(3)MD%(0,1):FD%(1)0:FD%(3)MD%(0,13)H'$M1NM:MD%(M,R23490M% R213ĺDK$;"READ EAMON.DESC,R203":Z$:DK$:Z$::DIE1:2000l% R290R2AD%(32,4):3500% R292AD%(32,4)ROR292:3500% R292AD%(32,4)RO3490% :"You can't go that way!":V%(ROOM)0:100% R3ROOM:ROOMR2:3600& RO$;"CLOSE"$$T DK$;"RUN MAIN.HALL"9$ ///MOVE COMMANDz$ NBTLĺ:"You can't do that with unfriendlies about!"::100$ D16:(V$,1)("NSEWUD",D,1)Ă$ DK$;"READ EAMON.ROOMS,R";ROOM:D21D:R2::DK$$ R203500$ ///SPECIAL MOVES % L150":DK$;"WRITE CHARACTERS,R";REC:MN$(0):MD%(0,1):MD%(0,2):CH:A14:SA%(A):# A15:WA%(A)::AE:SEX$:GOLD:BANK:AC:A14:WN$(A):WT%(A):WO%(A):WD%(A):WS%(A): $ DK$;"OPEN THE.ADVENTURER":DK$;"WRITE THE.ADVENTURER":MN$(0):REC:DK)5530G1"dropped.":B%(ROOM)B%(ROOM)NB:B%(0)B%(0)NB:WTWT2NBQ15060f1p///LOOK COMMAND1LK0:A1NZ:AN$(A)S$(AD%(A,4)ROOMAD%(A,4)1)ĺDK$;"READ EAMON.DESC,R";A100:A$:DK$::A$::LK11A:LK300<2A1NM:MN$(A)S$MD%(A,5)ROOMĺDK$;"READ EAMON.DESC,R";A300:A$:DK$::A$::LK1K2A:LK300_2V%(ROOM)0:300w2,///EXAMINE COMMAND264900:S$"MEDIKIT"S$"SIGN"ĺ:"There are no markings to read":3002@S$"SIGN"ĺ:"Try the LOOK command instead.":300=3ES$):S%(ROOM)S%(ROOM)K:B%(ROOM)B%(ROOM)K:FD%(1)FD%(1)K:C%(ROOM)C%(ROOM)1:@MN$(DF);" is DEAD!"::AMD%(DF,14):FD%(A)FD%(A)MD%(DF,1)MD%(DF,13)D2:MD%(DF,5)0:A2DFNZNM:AD%(A2,4)ROOM:WMD%(DF,9):W0W99AD%(W,4)ROOM: AW99B%(ROOM)B%(?" is hurting.":/?" is in pain.":N?" is very badly injured."{?DF0MD%(3,5)ROOMXYXY1:XY1İ18000??" is at Death's door, knocking loudly."?DF0MD%(3,5)ROOMİ18000?Q@DF99ĺ" SOLDIER--KILLED!":K(S%(ROOM)0--- no effect!"::255:7>MD%(DF,13)MD%(DF,13)D2Y>DF3OF0MD%(3,13)0İ15030y>MD%(DF,13)MD%(DF,1)7700>AMD%(DF,14):FD%(A)FD%(A)D2>:MN$(DF);:(MD%(DF,13)5MD%(DF,1)1)7655,7660,7665,7670,7675?" is still in good shape.":F2DF0=SH1DF2DF0~=D20:D31D:D2D2(S(1)1):D3:D2D2AMD%(DF,8):D21ĺ" Blow bounces off armor"::=SH1DF2DF0>OF99ĭDF3MD%(OF,9)99(1).45ĺ:170:" DARTH VADER catches blaster round in hand! Round is muffled.<D1:S6:OF99DMD%(OF,11):SMD%(OF,12)H<RL5ĺ"A hit!":7635<"A critical hit!":R2(100(1)1):R251A0:7635<R286S1.5S:7635<R296D2D:7635<R2100D3D:7635<DF99ĺ:"A killing blow!":<7700 =SH1DMD%(OF,10)20;w(1).1ıB;y" Broken weapon hurts user!"S;~FR1007560;DMD%(OF,11):SMD%(OF,12):DFOF:A1:7635;DMD%(OF,11)2:SMD%(OF,12):DFOF:A0:7635;OF99INC((100(1)1)ODDS):MD%(OF,10)MD%(OF,10)2INC<DF99770099AD%(A,4)ROOM:MD%(OF,10)MD%(OF,10)AD%(A,5):f:lB%(ROOM)B%(ROOM)1:MD%(OF,10)MD%(OF,10)20:v:oFR957550:t" Weapon broken!":AMD%(OF,9):MD%(OF,9)1:MD%(OF,4)MD%(OF,4)2:A99AD%(A,4)0:MD%(OF,10)MD%(OF,10)AD%(A,5);vA99MD%(OF,10)L96ĺ"A miss!":N9cOF99ĺ" A fumble--soldier shoots self!":DF99:77009e"A fumble!":FR(100(1)1):FR3540(MD%(OF,9))ĺ" Fumble recovered."::9jFR7575353:k" Weapon dropped!":AMD%(OF,9):MD%(OF,9)1:MD%(OF,4)MD%(OF,4)2::ADDMD%(DF,7)`8SO$;" attacks ";D$:" --";:RL(100(1)1):HIT0:(RL5RLODDS)RL96HIT18TDN0:OF99CF1:AB5:AM20:DN38UOF99ĭMD%(OF,9)99CF1:AB5:AM20:DN38VOF99ĭMD%(OF,9)CF1:AB100:AM115:DN38WDNİ808[HIT76009`Ra BLASTER"::B%(ROOM)B%(ROOM)1:MD%(OF,9)99:MD%(OF,10)MD%(OF,10)20:MD%(OF,11)3:MD%(OF,12)4:MD%(OF,4)MD%(OF,4)2:7LHIT0:OF99ĭMD%(OF,9)174007PO$"SOLDIER":D$"SOLDIER":ODDS25:OF99O$MN$(OF):ODDSMD%(OF,10)8QDF99D$MN$(DF):ODDORIES TO PICK UP WEAPON,6MD%(OF,10)0ıN6A1NA:AD%(A,4)ROĂ:7440f6AD%(A,2)2Ă:74406MN$(OF);" picks up ";AN$(A)::AD%(A,4)0:MD%(OF,9)A:MD%(OF,10)MD%(OF,10)AD%(A,5):MD%(OF,4)MD%(OF,4)2:6B%(ROOM)0ız7MN$(OF);" picks up E7360+5(100(1)1)MD%(0,10)7360A5A2:EAAE1A1c5AEAEA:MD%(0,10)MD%(0,10)Ar5DF993005MD%(DF,14)1DF03005MD%(DF,3)MD%(DF,3)2:M1NM:MD%(M,5)ROOMMD%(M,14)1MD%(M,14)05M:R3ROOM:3600:3006///MONSTER TM1NM:S$MN$(M)MD%(M,5)ROOMĂ::"Attack who??"::100\4qS$"PRINCESS LEIA"116004zMD%(0,9)1ĺ:"You have no weapon ready!"::1004OF0:DFM:7500:HIT73604W22:MD%(0,9)99W2AD%(MD%(0,9),6)4INCWA%(W2)WA%(W2)25EAA"MEDIKIT"AD%(3,4)1ĺ:"You aren't carrying it!"::1003JS$"MEDIKIT"ĺDK$;"READ EAMON.DESC,R201":Z$:DK$:Z$::3003X///ATTACK COMMAND3b49203l(S$,4)"SOLD"S%(ROOM)M99:72903v(S$,4)"DART"(S$,4)"VADE"S$"DARTH VADER">4pROOM)16ADF3āA1NA:AD%(A,4)2AD%(A,4)ROOMCADF3ĂAYADF0DIE1:2000aA:vA@///FLEE COMMANDAJNBTLĺ:"There's nothing to flee from!"::100AOMD%(3,5)ROFVFV1A*!FL1:8500:FL0!B/!AF3FV4MD%(3,5)ROMD%(3,5)RO1:MD%(3,5)3MD%(3,5)3:AFAF1+B1!3500dB4!DK$;"READ EAMON.ROOMS,R";ROOM:D16:DR%(D)::DK$B>!R2DR%(6(1)1):R218510CC!FLR289(1).60ĩ170::"You plunge into the freezing shaft, but leap out just before the carbon gases freeze you!":"There will be time enough for this once you've escaped!!":100Pz,:"The Princess puts her head on your shoulder and says, 'My love, I never doubted that you would find a way to rescue me...'":100}Q{,:"The orchestra swells and a romantic theme playcealed dagger from her cloak and skillfully plunges it through your heart."Ou,:"As you expire, you hear her mutter, 'I need help and they send me a weirdo....'"Ov,DIE1:2000Ow,TT1Ox,T11386,11387BPy,:"Okay, enough of this already!":: her mutter, 'I need help and they send me a rapist....'"KNX,DIE1:2000UN`,FF1hNe,F11370,11380Nj,:"Princess Leia cocks an eyebrow at you and says, 'Just help me get out of here, sister.'":100ROt,:"As you grab her, Princess Leia pulls a connd says, 'Cool it, lover- boy! I won't warn you again!'":jMM,::MN$(0);" is in terrible pain!":100MV,:"As you grab her, Princess Leia pulls a concealed dagger from her cloak and plunges it through your heart.";NW,:"As you expire, you hear383L&,PBCH2011383#L.,BB1, type 'CLOSE', thity run in the rest of your family, too?!?":100jnHNM1NM:S$MN$(2)Ă::"He won't let you!":100nRN:"You are now shielding the Princess with your body.":SH1:100n`m SAVE GAME ojm:"Do you want to save this game? ":"(Y/N) :";A$:A$(A$ cartridges left."::M0M3MD%(M,3)MD%(M,3)20:MD%(M,14)0:9120QmJ300hm N///SHIELD COMMANDrm*N4920m4N(S$,8)"PRINCESS"S$"PRINCESS LEIA"m>NM1NM:S$MN$(M)MD%(M,5)ROOMĂ::"Guess again, sport!":1004nCNS$MN$(3)ĺ:"Does insanPlVJM1NM:S$MN$(M)MD%(M,5)ROOMĂM::"No one here by that name!":300ljJMKMK1:MK10ĺ:"There are no more cartridges left in the medikit. Sorry.":300ltJMD%(M,13)MD%(M,13)5:MD%(M,13)0MD%(M,13)0Hm~JDFM:7650::"There are ";(10MK);"or 'N')")k|GZ$:Z$"Y"Z$"N"18300kGZ$"N"ĺ:"'Then your choice is death!' Vader says with a tone of finality..."::255:kG18130k8J///MEDIKITk=JAD%(3,4)1ĺ:"You aren't carrying the medikit!":100kBJ4920lLJS$"SELF"M0:19050:"I am your father, ";MN$(0);"."::j^G"Search your feelings. Forsake your past. Begin anew and ally yourself with me!'":jhG:"Once more Darth Vader extends his hand. Will you accept his offer to join him?" krG:" (Enter your response now-- 'Y' e, you and I. The Force is strong in you. You, too, were destined to rule."iJG:"You have followed the path of needless sacrifice too long. It is time to claim your heritage. Obiwan has told you that your father is dead...that is not true."(jTG...."%h"G:"Again he speaks:"::h6G"'Obiwan has trained you well...I had not fully realized your prowess. But the end draws near for you, "MN$(0)Ti@G"A victory over you would mean nothing in comparision to our joining together. We are much alik'N')"&gFZ$:Z$"Y"Z$"N"18110gFZ$"N"ĺ:"'Very well!' Vader croaks with a rasp. The battle is rejoined!"::255:gF:gF:DK$;"CLOSE":DK$;"CHAIN EPILOGUE":hG100::"Once more Darth Vader draws back and the battle stops momentarilylessly as foes when as allies we would rule?"fF:"You know this to be true in your heart. Come, take hold of my hand...join me!'"fF:"Darth Vader extends his hand...will you accept his offer to join him?"gF:" (Enter your response now-- 'Y' or F"more powerful ally. The Emperor realizes this. He knows that together we have the power to destroy him. Together we could rule the galaxy!"/fF:"Join me, ";MN$(0);"!":"Let me complete your training as a Jedi Knight! Why should we strive":"fruit]dxF100::"Darth Vader pauses and raises his hand and the battle stops momentarily...."zdF:"He then speaks:"::dF"'";MN$(0);", death draws near to you...":"I have no desire to destroy you. You are a worthy adversary but would be an even";eROOMMD%(M3,14)1(1).35DFM3:17340JcCM3:DF99:S%(ROOM)017310cCDF99ĺ:"SOLDIER choked by the Force!":7700:300cC:"The Force chokes ";MN$(DF);"!":S15:D1:A0:7636:300cPF/// DARTH VADER'S DEALcZFZDZD1cdFZD18040,18200dnF"qmA$"2"28110qm-qHq RESTORE MqMq216,0:(4)"PR#3":(12):qRq:"Do you want to resume the saved game?":" Y or N:";A$:A$(A$,1)q\qA$"Y"A$"N"29010qfqA$"N"ĺDK$"DELETE SAVED.GAME":qpqDK$"RESTORE SAVED.GAME"QrqDK$;"OPEN EAMON.DESC,L256":DK$;"OPEN EAMON.ROOMS,L64":DK$;"OPEN EAMON.ROOM.NAME,L64"Zrq100 -((    #(#(#(#(#(#(#(#(#(#(#(#( '' P,dd^on,Q----///01..WWWZF-$  2 dd''?DDNR8NZHNE@NMNAHAA2PAά7 Ӕ˔  w j aY M B 7 ,͓cPA 4$ ђ ǒufX M> 2 (U 7(26);"1":TURNS OFF VIDEX VIDEOTERMN (26);(17):TURNS OFF IIE 80-COL^ DK$;"PR#0"d t is commonly thought that such":20:"stories are pure myth...":20:"But one thing is certainly true..."s A F(40(MN$(0))2));MN$(0) P:20:"was never seen again on Eamon......" Z::23:"(Hit any key to continue)" _ dC$:' away a brave and mighty champion of":20:"good embraced evil and wrought terrible":20:"woe upon the people..." 2:20:"It is said that the champion smiled":20:"as millions were made to suffer unspeak-":20:"able pain and sorrow..."m <:20:"I 255 :(12):!1020)"****************************************":20);"**";14);"EPILOGUE";14);"**":20);"****************************************"I13000:((12)::4:20:"It is said that in a galaxy far,"t -20:"far M:    Ցő )"<       ddddddddPZKK<dUZFSA-56KAH57 P,dd^n,cccccPZZdZZKZAU(K2/D DNR8NZHNE@NMNAHA A2RECHHAEDSGOj1BACPAC`NWWT NC@C@RO4P@PPPBAMCVSA0`NBDD2pR2 R34OF@1 SAM 24 23 25 100 200 100 200 44 15 40 44 79 49 M 119906 200000 7 MAGIC SWORD 5 25 2 10 BIGSWORD 5 10 2 8 LITTLESWORD 5 10 1 8 GUNGNIR 4 40 2 8 /EAMON.MASTER.LC/ $(A):A2112:MD%(A,A2):A2,A:DK$;"CLOSE"3 Vd(4)"RESTORE FAST.START"DK$;"OPEN EAMON.ARTIFACTS,L128":A1NA:DK$;"WRITE EAMON.ARTIFACTS,R";A:AN$(A):A214:AD%(A,A2):A2:AD%(A,2)1āA258:AD%(A,A2):A2- A:DK$;"OPEN EAMON.MONSTERS,L128":A1NM:DK$;"WRITE EAMON.MONSTERS,R";A:MNAD%(A,2)1āA258:AD%(A,A2):A2 A:DK$;"OPEN EAMON.MONSTERS,L128":MN$(NM),MD%(NM,15):A1NM:DK$;"READ EAMON.MONSTERS,R";A:MN$(A):A2112:MD%(A,A2):A2,A:DK$;"CLOSE" LD$"STORE FAST.START" VdD$(4):DK$D$,///INITIALIZE DATA~DK$;"OPEN EAMON.DESC":DK$;"READ EAMON.DESC":NR,NZ,NE,NM:DK$;"CLOSE":NANZ$ DK$;"OPEN EAMON.ARTIFACTS,L128":AN$(NA4),AD%(NA4,9):A1NA:DK$;"READ EAMON.ARTIFACTS,R";A:AN$(A):A214:AD%(A,A2):A2:DIKITDARK SABRELIGHT SABRECOMPUTER PANELSWRECKED TIE FIGHTERWRECKED TIE FIGHTERWRECKED TIE FIGHTERTIE FIGHTERTIE FIGHTERTIE FIGHTERPHASER RIFLEGRAV-PODFUSE CASECARTRIDGE BOXGRAV-PODSTEAM PIPESPARE PARTS BOXLOAD LIFTER ARMRATIONS CRATEWELDING CLAMPSTEAM PIPEGRAV-PODCARBON GAS TANKMED PRINCESS LEIADEAD CHEWBACCATHERMOCOUPLERWRECKED X-WING FIGHTERMILENNIUM FALCONTHERMOCOUPLERFROZEN HAN SOLOUROTHANIUM CRYSTALSWRECKED TRACTOR BEAM EQUIPMENTWRECKED COMMUNICATION EQUIPMENTWRECKED COMPUTER PANELSTRACTOR BEAM EQUIPMENTCOMMUNICATION EQUIPMENTNE HOBARR2D2C3POMIMICDARTH VADERPRINCESS LEIACHEWBACCADEAD UGNAUGHTSDEAD BOSSKDEAD SPITHIDDESTROYED IG-88DEAD DENGARDEAD BOBA FETTDESTROYED LOBOTDEAD LANDO CALRISSIANDEAD DRAKIR GREBBDEAD ODENE HOBARDESTROYED R2D2DESTROYED C3PODEAD MIMICDEAD DARTH VADERDEA  A GROUP OF UGNAUGHTSBOSSKSPITHIDIG-88DENGARBOBA FETTLOBOTLANDO CALRISSIANDRAKIR GREBBODEDFFHIO ݔOD4RLDN@CFABHAMfCNTAhINKW2 DR|q) SDM2S D3FRMRUUVWLKFLIZܔFOM3YAxOKQMSS~^GQA SHTMKXY  SAMEDINVOSHKIDETAKRSMIGIFAEXLDRTGDUWESNSAVEMEDICATEINVOKESHIELDKISSDESTROYTAKE-OFFREADYSMILEINVENTORYGIVEFLEEATTACKEXAMINELOOKDROPTAKEGETDOWNUPWESTEASTSOUTHNORTHGUNGNIRLITTLESWORDBIGSWORDMAGIC SWORDA GROUÀ]   A€]Ӏ] CR,'#  ڐӐϐɐÐCRր]  <  dd ,(,OW KC 81 (KJ<dUZF--------- P,dd^n, ccccccXnZd``QZAU(K2 M: ۑ Α Ñ  {vojV)"<       ddddddddPZ ((    #(#(#(#(#(#(#(#(#(#(#(#( '' P,dd^on,///01..WWWZ$-DO57-  2 dd''ZDODIP˔Aά7  teV LD 7 .&    ӓmN0 ے Β xhWB3%  U 7P OF UGNAUGHTSBOSSKSPITHIDIG-88DENGARBOBA FETTLOBOTLANDO CALRISSIANDRAKIR GREBBODENE HOBARR2D2C3POMIMICDARTH VADERPRINCESS LEIACHEWBACCASAMDEAD UGNAUGHTSDEAD BOSSKDEAD SPITHIDDESTROYED IG-88DEAD DENGARDEAD BOBA FETTDESTROYED LOBOTDEAD LANDO CALRISSIANDEAD DRAKIR GREBBDEAD ODENE HOBARDESTROYED R2D2DESTROYED C3PODEAD MIMICDEAD DARTH VADERDEAD PRINCESS LEIADEAD CHEWBACCATHERMOCOUPLERWRECKED X-WING FIGHTERMILENNIUM FALCONTHERMOCOUPLERFROZEN HAN SOLOUROTHANIUM CRYSTALSWRECKED TRACTOR BEAM EQUIPMENTWRECKED COMMUNPARTS BOXLOAD LIFTER ARMRATIONS CRATEWELDING CLAMPSTEAM PIPEGRAV-PODCARBON GAS TANKMEDIKITDARK SABRELIGHT SABRE/EAMON.MASTER.LC/NDARTH VADERSAVESAVEYMPRINCESS LEIAICATION EQUIPMENTWRECKED COMPUTER PANELSTRACTOR BEAM EQUIPMENTCOMMUNICATION EQUIPMENTCOMPUTER PANELSWRECKED TIE FIGHTERWRECKED TIE FIGHTERWRECKED TIE FIGHTERTIE FIGHTERTIE FIGHTERTIE FIGHTERPHASER RIFLEGRAV-PODFUSE CASECARTRIDGE BOXGRAV-PODSTEAM PIPESPARE