8L2C)pJJJJ IH(ȱH:=IH[H`@HcH  $ +   I/H`JLNGȄBȄF aK  haaFF  mJm# KKJ UJ )J ۈ) ;J3ȱJFȱJGJKaȄM  aaNNJFLGJL Ls :"LIKE EAMON ADVENTURING?"::"FOR MORE INFORMATION ABOUT THE NATIONAL EAMON CLUB AND NEWSLETTER, WRITE:": " EAMON ADVENTURER'S GUILD":" 7625 HAWKHAVEN DR.":" CLEMMONS, NC 27012"$ 12:"NOTICE!"::"THIS ADVENTURE REQUIRES 80-COLUMNS?FRESH.MEAT););SAVED.GAME )  )' '6'! *EAMON.DESC%e+J'6'! (MAIN.PGM+S'6'2*FAST.START /'6փ24MAKE.FAST.START'623MAKE.ARTS.MONS4'624EAMON.PREFIX););EAMON.034.LC'6' LEADIN'6'6/EAMON.034.INTRO '6'1REV.7SEP91.LC '6'9EAMON.NAME '62*+EAMON.ROOMS '6'! /EAMON.ROOM.NAME? &PRODOS `DaElH$?EGvѶK+`L HHLy XP LM ŠϠĠӠS)*+,+`F)) (*=GJFjJJA QE'+ '== `@ STSP8QSS8 m P o R(8R AND LOWER-CASE TEXT CAPABILITY."{ :"CONTACT THE EAMON ADVENTURER'S GUILD IF YOU NEED 40-COLUMN, UPPER-CASE EAMONS. 20:"HIT ANY KEY...";:A$:A$ d(4)"RUN EAMON.034.INTRO" :(4)"PR#3":(12):K22:"DEATH'S GATEWAY - by Bob Linden" :" During the night of the last new moon, Locus the blacksmith disappeared. Red-eye, the town drunk, says that he saw Locus lifted into the sky! Hearty laughter greet5 0 0 0 3 0 7 4 8 6 0 0 1 0 0 5 0 0 0 0 5 0 0 0 0 -99 -99 -99 -99 0 2 0 0 0 0 1 3 1 0 0 0 0 -2 4 DEATH'S GATEWAY O :"Eamon Adventurer's Guild":"7625 Hawkhaven Dr.":"Clemmons, NC 27012"8:10:"Eamon Adventure #034"::9:"-> Death's Gateway <-"::14:"by R.Linden"18:"Last Update: 9/7/91":x 8:" Strange...only yesterday you saw him well armed, with a fine suit of armor and a pouch of gold....... (4);"RUN MAIN.PGM" Yohab, an adventurer you know by sight, scramble from the ruins!" :" As he hurries away, you can't fail to notice that he has been stripped of allhis possessions!" : 22:20:" (Press to continue) ";X$ (12)ns of a castle keep. Searching the ruins, you find the smoldering body of poor Locus." n"Nearby you find a spiral staircase descending into the bowels of the earth."F x:" As you stand there, wondering if going down is a very good idea, you see  ed this crazy talk." <:" A search of the blacksmith shop uncovered a map with a cryptic note. The note says, 'Bring the gates here so that my pretty will be protected'."Y F"Following the directions shown on the map, you find the burnt rui9 0 0 5 0 0 1 10 8 0 0 0 0 12 9 0 11 0 0 1 0 0 10 0 0 0 66 59 0 0 0 0 0 0 0 67 0 0 67 64 0 0 0 0 68 66 65 0 0 0 0 52 0 0 0 0 59 62 0 0 0 0 61 63 0 0 0 0 62 63 0 0 0 0 52 0 57 50 0 0 0 0 58 56 0 0 1 0 0 -59 57 -59 0 64 61 69 58 0 0 1 60 50 56 53 0 0 1 0 51 52 -54 0 0 0 55 53 0 0 0 1 54 0 0 0 0 0 51 43 49 0 0 0 50 0 0 48 0 0 52 49 56 51 0 0 53 48 50 0 0 0 0 0 0 43 0 0 0 0 0 39 43 46 0 0 0 0 45 47 1 0 0 0 0 46 0 0 0 39 0 0 0 0 38 0 0 -42 0 0 0 0 0 0 41 -48 0 44 38 0 45 0 0 37 35 0 0 0 0 38 36 0 0 41 39 43 37 0 0 1 39 39 39 40 38 45 34 0 0 0 0 31 0 31 0 0 0 34 1 35 0 0 0 33 0 1 0 34 36 73 0 0 27 0 0 0 29 0 0 0 0 0 0 28 31 23 0 72 0 0 -98 30 0 0 32 0 1 0 0 25 0 23 0 1 26 0 0 24 0 0 1 0 25 27 0 0 0 0 28 0 26 0 0 1 0 0 19 21 0 0 0 0 20 0 0 0 23 19 0 0 0 0 30 22 0 0 0 24 1 17 0 15 18 0 0 1 0 16 0 0 0 0 0 0 16 19 0 0 22 0 18 20 0 0 14 10 13 15 0 0 1 0 0 0 12 0 0 0 12 0 0 0 0 0 0 12 16 0 0 0 67 0 0 74 0 0 0 70 59 0 0 0 0 71 69 0 0 0 0 0 70 0 0 0 0 30 -97 0 0 1 0 0 35 0 0 0 0 0 0 0 -96 68 "in a cavern "in a kitchen. "in a prison cell. "at a four-way intersection-n/e/w/d. "at the west end of a long corridor. "in an e/w corridor. "at a four way intersection ." "in a cave. "on top of the fence with exits n/d. "on top of the fence with exits s/d." "just north of the fence with exit north" "in a room w/exits s/e/w. "underwater "in a darkened room with pool. "in a n/s corridor with tunnel west. "at the south end of large room" XIT S. "underwater with exit up." "in a dark underwater tunnel with exit w" "underwater "underwater" "in an e/w corridor. "in a west chamber. "in a n/s corridor. "in the water room with exits n/s." "in an e/w corridor." "in the cat room. "in a beach-like e/w corridor. "at a t-intersection. N by e/w. . "at a n/s/e/w intersection." "in the nursery. Exit west. "in the den. "in an e/w corridor. "in a corridor with exits n/w." ND WEST "in a n/s corridor. "in a n/s corridor." "in a bathroom with exit east.  !"#"at the bottom of staircase with exit n. "in a room with exits n/s/e/w." "in the ruby room. "in a smelly room with exit south. "at the dungeon entrance; stairs down. "on a spiral staircase." TS UP AND WEST "on an icy spiral staircase. "in a cranny. "in a vertical dirt tunnel. "in a vertical tunnel" "in the spider's lair. "in a hallway at the s/e bend. "in a hallway going n/w. "at a t-intersection. E by n/s. "in a room with exits n/s/e. "You are at the bottom of the staircase. Your way is lit by the eerie glow of luminescent fungi that live in cracks in the walls. A stone archway to the north beckons you. "You are on the spiral staircase. A sheet of ice covers the steps. It seems too slippery to go back up. A dim light can be seen down below. W." "You are on a spiral staircase. Above you is sunlight. The staircase spirals down through solid rock. Water drips continuously from the walls. A blast of cold air swirls at your feet." $&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~"You're in the ruins of the castle keep. Between some large stones you can see some of the keep's original stone floor. A chill draft rises from a large, black hole in this floor. The other directions will get you to the Main Hall. 74 91 0 30 "in an e/w tunnel." "in a storage room. "in the basket. "at the north end of the immense room. "in an e/w corridor. "at the east end of an e/w corridor. "in the temple. Exit west. "in a n/s corridor with gate north. "in a storage area with exit w. "at south end of immense chamber EXIT S "in the middle of immense n/s chamber. "in a club room. "in a long north-south corridor. "in a long north-south corridor. "in a long north-south corridor. "at a t-intersection. N by e/w. "in an e/w corridor." "in an e/w corridor. "at a four-way intersection." "at a t-intersection" BY E/W. "in an e/w hallway. "at a s/e bend of a narrow passage." "in a small vault-room. "You are in a cozy room with exits in all four directions. To the north is a small chamber with a sign saying ' ATS'. There is a door west and a corridor east." SE IS SOUTH." SOUTH." "You are in a small room. The entire room is blackened from an intense fire. There is the smell of roasted meat in the air. A pedestal with a gem stand sits in the room's center. "You are moving down a dimly lit rocky corridor. You see a darkened chamber to the west. An intersection is to the east. ST." O THE WEST IS A DARK CHAMBER." "You've come to a north intersection of the e/w corridor. The corridor darkens to the west and extends out of sight to the north. "You are in a rock lined corridor. The sand on the floor reminds you of the ocean shore. The corridor extends both east and west. " "You are in a rocky room. Hairballs line the lower wall. South is the only exit. "The east/west corridor continues. A sign ' ATS' is over a door in the north wall." "You are in an e/w stone corridor. A hook for holding skates projects from the wall. L." "You're in a dimly lit wood paneled room. It seems like a good place to relax and take it easy. There is a door south. "You are in a small wallpapered room. Pictures of bunnies and flowers decorate the walls. "You are at a four-way intersection. Talc odor is everywhere. You see rooms to the north and east. The corridor continues south and west. Over the east door is a small sign ' AT'." "You are in a marble tiled bathroom. Fancy fixtures adorn the walls. The only exit is east. AST." "You are in a widening n/s corridor. To the west is a marble archway. A sign over the archway says ' AT'." "You're going down a north-south corridor constructed of large stone blocks. The glowing fungus is lighting your journey. "You are in a narrow corridor. You see the letters 'BBRCFRMRSPR' nailed to the wall. The corridor continues north and there is a room west." ST." S A ROOM WEST" "You are in a small stinky room. The only exit is south. "You have come to a chamber at the west end of the corridor. It's dark enough here that a monster would have an easy time hiding in the shadows. " "You're in a well lit n/s corridor. The floor is wet here. The corridor widens into a room to the north. "You are at the west end of a well lighted corridor. There's a door in the west wall and an empty corridor to the east. TO THE EAST." "You are in a small room with doors in the south, east, and west walls. ." "You are on the north side of the iron fence with gate1 in it. You see a door across the room in the north wall." "You're on top of the fence. You can go down to be on its north side or go south to get over it." it. "You've climbed to the top of the fence. You can go north to get over, or down to be on the south side. DE." "You're at the south end of a high-ceiling room. You see a fence of iron bars that almost reaches the ceiling. It blocks your way north where you see a doorway in the north wall. There's also a corridor south." TH." RIDOR SOUTH." " THE FENCE." "You're in a n/s corridor of stone block. Mud dribbles down from a long crack in the ceiling. On the west wall, several blocks have been removed, and you see a freshly dug tunnel. To the north the corridor opens into a large room. M." "You have surfaced in a dark, humid room with no exits. You can just barely make out the shape of a short stone block rising out of the muck covered floor. R." FLOOR." "You are underwater. A faint light comes from above. OVE." "You are in a completely dark underwater tunnel. You aren't going to be able to hold your breath much longer!" ! YOU AREN'T GOING TO BE ABLE TO HOLD YOUR BREATH MUCH LONGER!" ER!" "You are in a dark, underwater tunnel. WATER TUNNEL." OU WILL BE NEEDING AIR SOON!" "You are underwater in a dark, rock-lined tunnel. You see a dim glow to the west but all other directions are blackness." ss. NESS." "You are under the surface of the stagnant pool. A dim light can be seen above. A dark, water-filled tunnel can be seen to the east." east. " "You're in a musty room. Lichen coats the walls and a waist deep pool of stagnantwater completely crosses the center of the room from east to west. You see corridors on the north and south walls. A wall sign says,'BEWARE THE AT'." '. " "You're traveling down an east/west corridor. To the east is a four-way intersection, to the west you can see a door in the distance. ANCE." "You've come to a break in the east/west corridor. To the north you can see a room that could be a kitchen. South is an opening into a natural cave and a small sign that reads:' ATS'." "You are at an intersection of the hall. The hall goes straight south and winds east. Down the hall to the west, you can see a gate. There's a studded door in the north wall; a sign on it reads,' AT ROOM--MEMBERS ONLY!'." "You have entered a room dimly lit by the open door at your back. You can see that it's someone's sparsely furnished quarters. There are doors north, south, and east. "You've come to a branch in the hallway. You can go north or east to reach other intersections, or you can go south to a bend. There's a door in the west wall as well. "You are at a bend in the hallway. You can go north or west from here. Built into the corner is a bottle cabinet. "You are at a bend in the hallway. South is an intersection and the hallway twists to the east. There's a door in the north wall. ." "You have reached the bottom of the dirt tunnel. It's very dark here, but not to dark for you to see the hundreds of ropes hanging everywhere. If they weren't so big you'd have to say they reminded you of cobwebs. Exit is up. IT IS UP." "You are climbing on one of the two dozen ropes hanging in this dark dirt tunnel. A dozen ropes lead upwards while four dozen ropes will take you to the blackness below." "You are climbing on a rope in a vertical tunnel dug out of the dirt. There are a half dozen ropes hanging here, so you're in no danger of falling. Some ropes lead to a dim light source above while a dozen ropes go down. West is a cave. ST" "You find the cranny only goes a short distance before it comes to an end. ." "You have arrived at the east end of the corridor. The floor has strange marks on it which lead to a dark cranny in the east wall. Another group of marks border a trap door at your feet. There is a hallway north. "As your head pops up through the hole, you see that you are in a prison cell. Light shines down through the bars in the ceiling but it's easy to see that the only way out is the way you came in. IN." "You have entered a simply equipped kitchen. A corridor is south and you notice that someone or something has dug a hole in the ceiling. CEILING." "You emerge into a dark dead-end cavern. You hear the uneasy rustling of bats. YOU HEAR THE UNEASY RUSTLING OF BATS." "You are in a long cave that twists in every direction. The maze of stalactites and stalagmites slows your advance and makes it difficult to find an exit. Guano crunches under your feet. "You are moving down a stone-lined hall. To the west the hall narrows, then bends to the south. There's an intersection east and a door in the south wall. "You are in a short and narrow passage carved out of granite. You see a small room south and a hallway east." "Towering above you is not a dragon, but a hot air balloon painted to look like a dragon! Hanging from the balloon is a basket you can climb up to. This is the the north end of the big chamber so the only other exit is south. "You are in the middle of the immense north-south chamber. The dragon seems to be a mutant since it has no tail or legs that you can see. It isn't paying any attention to you now. If you want to meet it, go north. East is a door. R." "You are at the south end of the immense chamber. Far to the north is a round, fat blue dragon bobbing about in the air at the end of a chain. Sunlight streams in through a dragon-size hole in the ceiling. South is an open gate. "You are in a small storage room with the only exit west. "You're at the north end of the corridor. Just north is an immense room. At the far end of this room you can see a gigantic creature flying about at the end of a long chain. It looks as if you can get a little closer safely. AFELY." "You are in a long north-south corridor. The floor seems to be moving under your feet and you can't see either end of the corridor from here. "You are in a long north-south corridor. IN A LONG NORTH-SOUTH CORRIDOR." "You are in a long north-south corridor. IN A LONG NORTH-SOUTH CORRIDOR." "As you pass through the door you see you have entered a private club. There are comfortable chairs and a relaxed atmosphere. The exit is south. SOUTH." "You have arrived at a four-way intersection. South, east, and west are long corridors. To the north, at the end of a short corridor, you see a gate guardinga very large room." e room. "You are in a poorly lit section of the corridor. You see a large bowl, with food refuse in it, affixed firmly to the floor here. You see an intersection east and the long corridor west. RRIDOR WEST." "You are in a long east-west corridor. East of here the corridor darkens and you can just barely see another gate." E." "You are in an east-west corridor. An intersection is to the west while, to the north, a corridor twists out of sight. SIGHT." "You have entered a small vault-room cut in the granite. There are several niches here for holding valuables. The only exit is north. " "You are in a darkening corridor. A slippery slime coats the walls and floor . Globules of slime dribble from the ceiling. There's an intersection west and a darker corridor east. EAST." "You are at the east end of the corridor. Everywhere you look in the dim light is slime. To the east is an ornamental archway. " "Sitting in a corner is a fine old cast iron bathtub. " "You see a crafted wooden picture frame. "You see a thin, seven foot wood pole. " "There's an old wood plank lying here. " "You see a sparkling red ruby as big as your fist. It glows with an inner brilliance of liquid fire. "There's a hefty iron pipe here. "You see a hollow, foot long silver pipe. It has eight holes in it's side and is inlaid with gold. D." OLD." "You see a hand-crafted persian rug. " "You are in the large wicker basket hanging from the balloon. Everything necessary for piloting the balloon is here. You see sunbeams trickling down through the haze. There's a rope you can slide down to get to the floor. "You are in a dark, dusty storage room. The door out is to the east. " "You are in a freshly dug, east-west dirt tunnel. A handsome wall plaque reads: 'THIS EXIT BUILT FOR THE TAXPAYERS'. A vandal has carved below it:'YOHAB WAS HERE'. To the east is an intersection, west is outside into the sunlight." "You have entered a temple honoring the slug-god. Mosaics of slugs are underfoot beneath the slug mucous. Gooey murals of slug history line the walls. There's a prominent niche built to hold an idol. The only exit is west. " "And what's a bathtub without a bathmat? "You see the brat's well made short bow. "You see a dust covered manniquin leaning against the wall. WALL." "In the center of the fence is a massive gate that is closed and locked. A sign in the middle of it says, 'GATE1'." "Holding up the ceiling is a sturdy post inlaid with gold and silver wire. "The stone block was placed to hold This key that you see. It's engraved with the word 'EXTRA' on one side; on the other side is a large '2'." "The water has some awful-looking flotsam "You see a sizable crowbar. "You see a large black feather . ." "Rolling away is a small black pearl. "There's an old rag here. FLOOR." "You see a slippery greased pole here. It is attached to the floor and goes through the hole in the ceiling. "You see a pair of ice skates with silver runners. A small label on them says,'THE SILVER SKATES'." "There's a nice looking chair here. On the bottom is a label:'LOUIS XVII'." " "You see a short, rug-covered post. " "You see a very sharp spudde, a type of knife. " "The manniquin's wearing a sapphire ring. "You see a pair of tortoise-shell glasses encrusted with diamonds. "You've found a valuable bar of electrum "Completely blocking your way west is a locked gate. It has a sign:'GATE3'." "On the mannikin's head is a sapphire crown. N." "You see gate2, open and no longer barring your way north." RTH." "Completely blocking your way north is a well constructed gate equipped with a built-in lock that has stagnant water dripping from it. It has a sign:'GATE2'" " "(It's a check!!) i The Vulcanization Corporation i i pay to- ** cash ** - 5000 i i Five Thousand Pieces of Gold i" !)" " "You see bottle3, empty. "You see bottle2, empty. "You see bottle1, empty. "You see a bottle filled with a clear liquid. A tortoise is pictured on the label as well as these words:'*BOTTLE3*, I'll make you well->drink BOTTLE1'." "You see a bottle filled with a green liquid. A tortoise is pictured on the label as well as these words:'*BOTTLE2*, I'll make you sick-> drink BOTTLE3'." "You see a bottle filled with a blue liquid. A tortoise is pictured on the label as well as these words:'*BOTTLE1*, I'll make you sick-> drink BOTTLE2'." 2'." "Some victim of the spider has left a bolt of fine silk here. E." TURED ON THE LABEL AS WELL AS THESE WORDS:'*BOTTLE1*,I'LL MAKE YOU SICK-> DRINK BOTTLE2'." "You see the prisoner's ball and chain. "You see a nice bar of silver here. "You see a piece of ordinary paper. OU'DGUESS ABOUT 1000 FEET." "You see a pair of leather gloves. "You see a device that hurls a stream of flaming oil! "You see small, saliva covered bones. "You see a mounted tortoise-shell butterfly in a small display case." "You see an exquisite chess set carved of petrified ivory. ." "You see a shiny golden pipe here. You're not sure what it's used for, but it is pretty. "You see a short wooden ladder. "You see some potatoes here. "You see a pail. "You see a pail of potatoes. "You see ordinary sand here. "Your passage to the east is blocked by a gleaming black gate. It has a sign: 'GATE4'. There's a second sign as well, but the print is too tiny to read. The wall fungus that has been lighting your way is missing near this gate." "You see a clean and shiny brass pole going through the hole in the ceiling. G." "You see a black cape. " "You also see some disgusting jetsam. "You see a repulsive golden statue of a greasy slug. G." "You see that the private is dead "The brat won't be annoying anyone again. "Adios, balloon man. "Rat5 dies quickly. "Rat4 bites the dust. "Rat3 dies. "Rat2 is dead. "You see rat1, dead. "Pekingese3 drops dead. "Good-bye pekingese2. "Pekingese1 is dead "Coiled snake-like in the corner, you see what looks like a long piece of rope. "You see a faintly glowing moon bar. "Totally blocking your way north is a strong gate. A sign affixed to it reads 'GATE5'." "The first tortoise-shell cat is gone. "The second tortoise-shell cat is dead. "Flea1 dies in mid-leap. "You see the giant slug, still slimy but quite dead. "The mastiff rolls over and dies. "The assassin wasn't as tough as he thought. GHT." "You see the dead mimic. "The mannikin (a type of dwarf) expires. "The spider twitches and dies. "The prisoner thought he was in bad shape before? "That's it for bat3 "It's permanent night for bat2 "No more flutters from bat1 "You see the dead crow. "You see the dead tortoise. On its back someone has carved a picture of a bottle.There are also these words:'ONE HAS TRUTH, THE REST HAVE LIES'." lies'. "The third tortoise-shell cat has shed its last." ." "Flea2 curls up it's legs and dies "The sprat goes belly-up. "You see a fuzzy tortoise-shell cat. " ." "You see a private covered with potato peelings. In his hand is a razor-sharp knife. "You see a bad tempered kid here. It seems that he has somehow acquired a short bow that he is using to shoot everything he sees. HE SEES." "Leaping from the balloon is a wild-eyed man with hair awry. 'Get away from my pretty!!', he screams. From his belt he draws a wicked device that shoots a stream of flame at you. "Making room for himself is yet another rat. " "In the corner slinks a rat. " "You see a stinky rat. " "You spot a rat. " "You see a rat. " "There's another golden wig here. E." " "You see another golden wig. " "You see a golden wig on the floor. " "The mimic curls up and dies. Half-chewed potatoes are still clutched in it's twitching tentacles. "You see a furry tortoise-shell cat. " "You see a frizzy tortoise-shell cat. " "You see a another grapefruit-sized flea. "You see a flea the size of a grapefruit. "You've slid into the presence of a giant slimy slug. It's eye stalks eye you. It's nose stalks sniff you. It seems to be stalking you! "You see a mastiff watching you. The numerous scars on this dog's body show a past history of fights or mistreatment, or both. ENT, OR BOTH." "Lounging here is a member of the dreaded fraternity of assassins! He seems to be wondering who you are. He walks toward you, cracking his knuckles. "He gate's bars are really tentacles that hold you firmly as the now revealed mimic slams you into the walls, ceiling, and floor!!! "You see a mannikin leaning against the wall. " "If you've ever wanted to find a really large trap door spider you need look no farther, for scurrying toward you is a nice fat one as big as your leg! " "Standing in the shadows is an escaped prisoner. He watches you closely as he casually swings his ball and chain from side to side. "You spot a third bat crawling about the floor. "There's a big bat flying around too. "Hanging by his toes is one big bat! "Swooping down from the ceiling is a huge crow. You see a heavy metal bar clutched in it's claws. "Moving across the floor toward you is a medium size tortoise. There are some strange markings on it's shell. "Swimming toward you is a small, feisty sprat. " "There's a mimic quietly chewing potatoes DK$;"RESTORE FAST.START"DK$;"OPEN FRESH.MEAT":DK$;"READ FRESH.MEAT":REC:MN$(0),MD%(0,1),MD%(0,2),CH:A14:SA%(A)::A15:WA%(A)::AE,SEX$,GOLD,BANK,AC-NW15:WN$(NW),WT%(NW),WO%(NW),WD%(NW),WP%(NW):A14:WN$(A),WT%(A),WO%(A),WD%(A),WS%(%(1)TD%(1)):NBTLM999!'AD%(46,4)1AD%(48,4)1ĺ:"The sand slips through your fingers.":AD%(46,4)ROOM:WTWTAD%(46,3)100X:"MORE...";::" Press ";(91);"RETURN";(93);:" ";E$b:ME0:///INITIALIZE DATA14)33905hOFM:TD%(3)MD%(0,1)DF0:7500:490rM21NM:MD%(M2,5)ROOMĭMD%(M2,14)3(1).25DFM2:7500:M2200:M2:490|M2:DF0:7500:490OFMM21NM:MD%(M2,5)ROOMĭMD%(M2,14)1DFM2:7500:M2200:M2:490M2NBTL(FD(FD%(1)TD%(1)):500WJM2MD%(M,14)(MD%(M,14)2):MRFD%(M2)TD%(M2)(41(1)20)TMD%(M,4)MRĺ:MN$(M);" flees out an exit."::8500:MD%(M,5)R2:M2MD%(M,14):TD%(M2)TD%(M2)MD%(M,1):FD%(M2)FD%(M2)MD%(M,13):490YMD%(M,14)2490 ^MD%(M,,3000,3000,3000,3000,3000,3000,3000,3000,3000,4000,4000,5000,5000,6000,6000,7000,8000,8000,8000,9000,10000,10000,11000,12000,13000,14000,15000,15000,16000,17000,28000,18000,19000,///COMMANDS RETURN TO HERE6NBTL500@M1NM:MD%(M,5)ROĂ:NB(A$,A,1)" "Ă/ V$(A$,A1):S$(A$,A1)P (S$,1)" "S$(S$,2):260 C1NC:C$(C)V$C$(C)S$Ă::"Huh? I only understand these commands-- ";:C1NC:C$(C);20(C$(C)));::::210 C$(C)S$S$V$:V$C$(C)"C3000,3000,3000:AD%(A,9)1::MEME3:ME20İ600) t AANA:AD%(A,4)ROOMĺ"Your ";AN$(A)" is here.":MEME1:ME20İ600 A:V%(ROOM)1 ME0::" Your Command?";A$ (A$,1)" "A$(A$,2):220 A$""A$CZ$:(37):17:A$ CZ$A$:A2(A$):ME20İ600k MD%(M,15)ĺDK$;"READ EAMON.DESC,R";M300:A$:DK$:A$:MD%(M,15)1::MEME3:ME20İ600q A1NZ:AD%(A,4)ROĂ:190 AD%(A,9)ĺ"You see ";AN$(A):MEME2:ME20İ600# AD%(A,9)ĺDK$;"READ EAMON.DESC,R";A100:A$:DK$:A$ust expired!":d V%(ROOM)ĺDK$;"READ EAMON.ROOM.NAME,R";ROOM:A$:DK$:"You are ";A$::MEME3 V%(ROOM)ĺDK$;"READ EAMON.DESC,R";ROOM:A$:DK$:A$::V%(ROOM)1:MEME7 M1NM:MD%(M,5)ROĂ:170 MD%(M,15)ĺMN$(M);" is here."::MEME2:S,NC 27012  50C DK$(4):DK$"VERIFY SAVED.GAME":29000T 2216,0:1000 d///MAIN LOOP. FIRST GIVE ROOM DESC, THEN GET COMMAND n xSPDSPDSPD1:SPDMD%(0,2)MD%(0,2)2:MD%(0,10)MD%(0,10)2MD%(0,2):(1).8ĺ"Your SPEED spell has j  EAMON ADVENTURE #34&F *** DEATH'S GATEWAY ***Li BY BOB LINDEN SPEEDUP MODS 3/3/88 TJZPRODOS CONVERSION 1/18/91 TJZLC CONVERSION 9/7/91 TJZ EAMON ADVENTURER'S GUILD 7625 HAWKHAVEN DR. CLEMMONA)::DK$;"CLOSE":?DK$;"DELETE FRESH.MEAT"$DK$;"OPEN EAMON.DESC,L256":DK$;"OPEN EAMON.ROOM.NAME,L64":DK$;"OPEN EAMON.ROOMS,L64"2.W214:WN$(W2)"NONE"NANA1:AN$(NA)WN$(W2):AD%(NA,2)2:AD%(NA,3)2:AD%(NA,4)1:AD%(NA,5)WO%(W2):AD%(NA,6)WT%(W2):AD%(NA,7)WD%(W2):AD%(NA,8)WS%(W2)::W24D8WZW2:WTWWZBW21WZ:A1NAWZ:AN$(A)WN$(W2)AN$(A)AN$(A)"#":A00::1090LA,W2:EA0:MD%(0,8)0:A2(AC2):A22ACMD%(0,8)1:EA5VA2MD%(0,8)MD%(0,8)A2:EAEAA210:A23MD%(0OOM:3600:300-"? AD%(45,4)0R259:3500?"@ R2423140"A AD%(44,4)ROOMĺ:"You climb and climb but the greased pole is too slippery.":300"B R242:3500 #D R22AD%(46,4)ROOMĺ:"You slip and fall on the ice. Yow!!!":S4:D1:A1:DF0:760! R2983450&!& R2483120?!( AD%(36,4)ROOM3450_!+ AD%(37,4)ROOMR248:3500q!0 R2543130!2 AD%(39,4)ROOMR254:3500!5 AD%(39,4)ROOM3450!: R2593136"< AD%(45,4)ROOMĺ:"The gate is alive!!":AD%(45,4)0:MD%(23,5)Rownuntil everything you have drops." :"As they gather up your treasures, one of them says, 'Thank you for your voluntary payment!'."::"You slink away into the sunset." A1NA:AD%(A,4)1AD%(A,4)0 :GOLD0:AC0:2000! R23492000J R296ĺ:"You successfully float off into the sunset.":2000\ R2973070& :"As you emerge you are jumped by ten tax collectors. You fight valiantly but there are too many of them. They grab you by the feet and shake you upside-du can't do that with unfriendlies about!"::100Y D16:(V$,1)("NSEWUD",D,1)Ă DK$;"READ EAMON.ROOMS,R";ROOM:D21D:R2::DK$ R230İ3155 R203500 ///SPECIAL MOVES R299ĺ:"You successfully ride off into the sunset.":4:SA%(A):n A15:WA%(A)::AE:SEX$:GOLD:BANK:AC:A14:WN$(A):WT%(A):WO%(A):WD%(A):WS%(A): DK$;"OPEN THE.ADVENTURER":DK$;"WRITE THE.ADVENTURER":MN$(0):REC:DK$;"CLOSE"T DK$;"RUN MAIN.HALL" ///MOVE COMMAND2 NBTLĺ:"Yo key) ";:16368,03 A$:(A$)3ĺ:: CTRL-CE A$"C"2515M A$X 2510m DK$"PREFIX "PX$ 216,0:DIĺDK$;"DELETE THE.ADVENTURER":2900 DK$;"OPEN CHARACTERS,L150":DK$;"WRITE CHARACTERS,R";REC:MN$(0):MD%(0,1):MD%(0,2):CH:A1continue) ";:A$:? (26);"1":TURNS OFF VIDEX VIDEOTERMf (26);(17):TURNS OFF IIE 80-COLv DK$;"PR#0" DK$"OPEN EAMON.PREFIX":DK$"READ EAMON.PREFIX":PX$:DK$"CLOSE" (12)::5:"(Insert Eamon Master Diskette, then":" hit the 'C'ures to Sam Slicker, the local buyer for such things, he examines your goods and pays you "; TP0:A1NA:AD%(A,4)12350 AD%(A,2)0AD%(A,1)AD%(A,1)CH10$ TPTPAD%(A,1). A:TP;" gold pieces.":8 GOLDGOLDTP::"(Hit any key to :W51W5W21W5(W5)2080l*AD%(WP%(W5),4)1:WN$(W5)WN$(W21):WP%(W5)WP%(W21):W2W21:W252060W14:WP%(W)WT%(W)AD%(WP%(W),6):WO%(W)AD%(WP%(W),5):WD%(W)AD%(WP%(W),7):WS%(W)AD%(WP%(W),8)_ W:(12)::5:"As you deliver your treasam Misslefire appears and tells you, 'You have too many weapons to keep them all--4 is the legal limit."::"Your weapons are--"W1W21:4);W;"--";WN$(W):::"Enter the number of the weapon to sell (1-";W21;") " (37)1:23:A$:W5(A$),0:A$:4DK$;"CLOSE":SPDMD%(0,2)MD%(0,2)2BDIE2500W14:WN$(W)"NONE"::W21:A1NA:AD%(A,2)1AD%(A,4)1WN$(W2)AN$(A):WP%(W2)A:W2W21:AD%(A,4)0A:W262300 (12)::5:"As you start to enter the Main Hall, Lord WilliNORTH,N,SOUTH,S,EAST,E,WEST,W,UP,U,DOWN,D,GET,TAKE,DROP,PUT,LOOK,EXAMINE,ATTACK,FLEE,RETREAT,ESCAPE,GIVE,INVENTORY,I,BLAST,HEAL,POWER,SPEED,SMILE,WAVE,SAY,READY SAVE,USE,DRINK///DONE WITH GAME :"(Hit any key to continue) ";:16368,8)MD%(0,8)2:EAEA30`NANZMD%(0,10)(EAAE)(EAAE)WO%(1)WA%(WT%(1))2MD%(0,2):MD%(0,7)0:MD%(0,9)NZ1:MD%(0,11)WD%(1):MD%(0,12)WS%(1):MD%(0,14)3jNC:C$(NC):C1NC:C$(C):tS14:S2%(S)SA%(S)::V%(96):ROOM1l100v 3635:100L#I R22AD%(46,4)ROOMĺ:"The stairs are safe now.":R22:3500m#S ROOM23AD%(5,4)ROOM3157s#T #U M48:MD%(M,5)23DFM:MN$(M);" jumps into the water and drowns!":7700#V :#z :"There's a gate in the way!":V%(ROOM)0:100.$ :"You can't go that way!":V%(ROOM)0:100H$ R3ROOM:ROOMR2:3600[$ ROOM243590$ M1NM:MD%(M,5)ROOMMD%(M,5)R3$ $100$///CHECK REACTIONS ON MONSTERS$TD%(1)0:TD%(3)MD%(0,1):FD%(1)0:FD%(3)MD%(0,13)R%$M1NM:MD%(M,5)2S$"ALL"5090)2S$"PAIL"5023325024L2S$"POTATOES"50302AD%(47,4)1AD%(47,4)0:AD%(48,4)1:AD%(49,4)12A1NA:AN$(A)S$AD%(A,4)1Ă::"You aren't carrying a ";S$::1002S$"CHECK"50403AD%(35,4)ROOM:WTWTACROWN".1lS$"CHAIR"S$"LOUIS XVII CHAIR"F1oS$"GEM"S$"RUBY"e1qS$"MAN"S$"BALLOON MAN"1tS$"FEATHER"S$"BLACK FEATHER"1yS$"OLD RAG"S$"RAG"1~S$"BOLT"S$"SILK"1S$"CASE"S$"BUTTERFLY"11///DROP COMMAND24900GS$"CROW BAR"S$"CROWBAR"<0LS$"ASSASSIN"S$"FRAT"[0QS$"BLACK CAPE"S$"CAPE"v0VS$"BIG BAT"S$"BAT"0[S$"DOG"S$"MASTIFF"0]S$"GATE MIMIC"S$"MIMIC"0`S$"OLD RAG"S$"RAG"0eS$"KID"S$"BRAT"1jS$"CROWN"S$"SAPPHIRE FLOTSAM"3/0S$"JETSAM"S$"DISGUSTING JETSAM"[/1S$"SILVER SKATES"S$"ICE SKATES"|/3S$"SKATES"S$"ICE SKATES"/4S$"PEARL"S$"BLACK PEARL"/8S$"FLUTE"S$"SILVER PIPE"/=S$"RUG"S$"PERSIAN RUG"/BS$"RING"S$"SAPPHIRE RING"0300A.A49AD%(48,4)1AD%(47,4)1:AD%(48,4)0:AD%(49,4)0G.~.$///ROUTINE TO GET S$ IF NOT PREVIOUSLY SPECIFIED..)S$""ĺ:C$(C);" what";:S$:4900.+S$"GOLDEN WIG"S$"PEKINGESE"..S$"WIG"S$"PEKINGESE" //S$"FLOTSAM"S$"AWFUL to that of Locus.":DIE1::2000-A22ĺ:"You pull the post loose with a mighty tug. A rumbling is the last thing you hearbefore being crushed under tons of falling rock!":DIE1::2000.A48AD%(49,4)1AD%(47,4)1:AD%(48,4)0:AD%(49,4)0:4OF PICKING SOMETHING UPa,mA16AD%(17,4)0AD%(17,4)ROOM::"Something drops from the rag!",rA42AD%(35,4)0AD%(35,4)ROOM::"Something was under the paper."%-|A4ĺ:"Ruby bursts into flames as you touch it! Later, your corpse is found next1:WTWTAD%(A,3)::AD%(A,2)2MD%(0,9)1300=+617000^+@A1NA:AD%(A,4)ROOM4190+J4200:WTAD%(A,3)10MD%(0,1)ĺAN$(A);" is too heavy":4190+TAN$(A)" taken.":AD%(A,4)1:WTWTAD%(A,3)+^::300,h///INSERT HERE SPECIAL EFFECTS OM:AD%(49,4)ROOM:4120.*S$"WIRE"4120T*"It's too firmly embedded.":300*A1NA:AN$(A)S$AD%(A,4)ROOMĂ::"I see no ";S$;" here!"::100*"4200:WTAD%(A,3)10MD%(0,1)ĺ:"It is too heavy for you."::1002+,:"Got it.":AD%(A,4)б)<M:NBTL(TD%(1)0):0)///GET COMMAND:)4900M)S$"ALL"4160b)S$"SAND"4050)ROOM18AD%(46,4)0AD%(46,4)ROOM:4120)S$"PAIL"4070)4080)S$"POTATOES"4090*AD%(47,4)ROOMAD%(47,4)1AD%(47,4)0:AD%(48,4)ROMD%(25,5)ROOMMD%(M,14)1:MN$(M);" hisses at MASTIFF!"((MD%(4,14)3MD%(5,14)3MD%(6,14)3MD%(7,14)3MD%(8,14)3)ĭ(MD%(4,5)ROOMMD%(5,5)ROOMMD%(6,5)ROOMMD%(7,5)ROOMMD%(8,5)ROOM)MD%(M,14)1:3740(3800(MN$(M);" stalks RAT!")4)3)ĭ(MD%(12,5)ROOMMD%(13,5)ROOMMD%(14,5)ROOM)MD%(M,14)1:MN$(M);" snarls at CAT!"q'M12M143800'(MD%(1,14)3MD%(2,14)3MD%(3,14)3)ĭ(MD%(1,5)ROOMMD%(2,5)ROOMMD%(3,5)ROOM)MD%(M,14)1:MN$(M);" hisses at DOG!":(MD%(25,14)3AMD%(M,14):FD%(A)FD%(A)MD%(M,13):TD%(A)TD%(A)MD%(M,1)G&`3900&tM4ĭ(MD%(12,14)3MD%(13,14)3MD%(14,14)3)ĭ(MD%(12,5)ROOMMD%(13,5)ROOMMD%(14,5)ROOM)MD%(M,14)1:MN$(M);" growls at CAT!"]'~M3M9ĭ(MD%(12,14)3MD%(13,14)3MD%(14,1R3ĭMD%(M,14)3(MD%(M,14)1200(1)MD%(M,4)M26M11)MD%(M,5)ROOM:3665k%.MD%(M,5)ROOM3900%8MD%(M,14)3665%BFRMD%(M,3):FRFR100FRFR((CH10)2)%LMD%(M,14)1:FR(100(1))MD%(M,14)2:FR(100(1))MD%(M,14)3%Q3700=&VD%(35,3):"CHECK bounced":Z35500:WTWTAD%(A,3):AD%(A,4)ROOM:AN$(A);" dropped.":3WT10MD%(0,1)ĺ"You suddenly find you cannot carry all of the items you are carrying, and they all fall to the ground."::50904MD%(0,9)0ĭAD%(MD%(0,9),4)1MD%(0,9)14300N4AD%(35,4)1ĺ"CHECK bounced.":AD%(35,4)ROOM4A1NA:AD%(A,4)1ĺAN$(A);" dropped.":AD%(A,4)ROOM4A:WT0:5060I5|A49AD%(45,4)ROOMĺ:"The gate reveals itself to be a Gate-Mimic and it ignores you while it eaOMĺ"The Gate Mimic holds you and you cannot flee!":300B^(1)MD%(0,2)28Ğ:::"YOU WEREN'T QUICK ENOUGH THIS TIME!":::300B*!8500:3500B4!DK$;"READ EAMON.ROOMS,R";ROOM:D16:DR%(D)::DK$B>!R2DR%(6(1)1):R218510BH! C(#///GIVE MD%(DF,4)2#ADF0DIE1:2000A(DF25ĺ:"As the mastiff dies, two creatures emerge from its fur!":MD%(27,5)ROOM:MD%(28,5)ROOM:3600A:A@///FLEE COMMANDAJNBTLĺ:"There's nothing to FLEE from!"::100:BTMD%(23,5)ROOMMD%(30,5)RO" is at death's door, knocking loudly.": AMN$(DF);" is DEAD!"::AMD%(DF,14):FD%(A)FD%(A)MD%(DF,1)MD%(DF,13)D2:MD%(DF,5)0:A2DFNZNM:AD%(A2,4)ROOM:MD%(DF,9)0AD%(MD%(DF,9),4)ROOM:MD%(DF,10)MD%(DF,10)AD%(MD%(DF,9),5):MD%(DF,9)1:MD%(DF,4),13)D2:MD%(DF,13)MD%(DF,1)7700G?AMD%(DF,14):FD%(A)FD%(A)D2?:MN$(DF);:(MD%(DF,13)5MD%(DF,1)1)7655,7660,7665,7670,7675?" is still in good shape.":?" is hurting.":?" is in pain.":?" is very badly injured.":+@;>"A Critical hit!":R2(100(1)1):R251A0:7635T>R286S1.5S:7635k>R296D2D:7635>R2100D3D:7635>7700>D20:D31D:D2D2(S(1)1)::D2D2AMD%(DF,8):D21ĺ" Blow bounces off armour"::%?MD%(DF,13)MD%(DFBroken weapon hurts user!"-=~FR1007560[=DMD%(OF,11):SMD%(OF,12):DFOF:A1:7635=DMD%(OF,11)2:SMD%(OF,12):DFOF:A0:7635=INC((100(1)1)MD%(OF,10)):MD%(OF,10)MD%(OF,10)2INC>DMD%(OF,11):SMD%(OF,12):A1:RL5ĺ"A Hit!":7635":AD%(MD%(OF,9),4)ROOM:MD%(OF,10)MD%(OF,10)AD%(MD%(OF,9),5):MD%(OF,9)1:MD%(OF,4)MD%(OF,4)2::w8M1719:MD%(M,5)ROOMS$MN$(M)J8:72808pM1NM:S$MN$(M)MD%(M,5)ROOMĂ::"Attack who?"::1008zMD%(0,9)1ĺ:"You have no weapon ready!"::1008OF0:DFM:7500:HIT73609INCW2AD%(MD%(0,9),6):WA%(M48:MD%(M,5)ROOMS$MN$(M)-7x:7280A7S$"CAT"7060g7M1214:MD%(M,5)ROOMS$MN$(M)s7:72807S$"PEKINGESE"70807M13:MD%(M,5)ROOMS$MN$(M)7:72807S$"FLEA"71007M2728:MD%(M,5)ROOMS$MN$(M)8:72)1)ĺDK$;"READ EAMON.DESC,R";A100:A$:DK$::A$::LK1K6A:LK3006A1NM:MN$(A)S$MD%(A,5)ROOMĺDK$;"READ EAMON.DESC,R";A300:A$:DK$::A$::LK16A:LK3006V%(ROOM)0:3006X///ATTACK COMMAND6b49006lS$"RAT"7040!7vts the potatoes."::AD%(45,4)0:AD%(49,4)0:MD%(30,5)ROOM:MD%(30,14)2y5A46ROOM3ĺ:"The stairs look safe now."55p///LOOK COMMAND5zS$"SAND"60205ROOM18AD%(46,4)0AD%(46,4)18<6LK0:A1NZ:AN$(A)S$(AD%(A,4)ROOMAD%(A,4COMMANDC2#A21IC<#M1NM:(S$,(MN$(M)))MN$(M)MD%(M,5)ROOM9050yCF#:A21A22::"Who to GIVE to? ";S$:9020CP#:"Nobody here by that name!"::100CZ#S$(S$,(MN$(M))1)Cd#(S$,1)" "S$(S$,2):9060Ci#(S$)09500%Dn#A1NA:(S$,(AN$(A)))AN$(A)AD%(A,4)19095SDx#:A22A23::"What to GIVE? ";S$:9065D#:"You aren't carrying a ";S$;"!"::100D#AMD%(0,9)MD%(0,9)1D#:"Okay.":AD%(A,4)0:MD%(M,14)0:MD%(M,3)MD%(M,3)(1AD%(A,1)100)?E#MD%(M,10)0MD%(M,9)look as if you can use it here.":300>RGS$"PLANK"18300R"G(AD%(5,4)ROOMAD%(5,4)1)ROOM23ĺ:"Plank bridges the water":AD%(5,4)ROOM:300R|GS$"BATHTUB"18400 SGAD%(8,4)ROOMAD%(8,4)1ĺ:"That's what I like to see...a clean AdventurerVQFAD%(26,4)1ROOM58ĺ:"The sign reads 'VEGETABLES, THE STAFF OF LIFE.'":300nQFS$"GLOVES"18140QF:"Well, you're ready for work.":300QFS$"CAPE"18160QF:"You are the Cat's Pajamas!":300QFS$"ROPE"18200'RF:"It doesn't IPE"18050%PZF:"Which one?":210BPFS$"SILVER PIPE"18100oPFAD%(2,4)1ĺ"You don't have it.":300PF:"It plays a lively tune"PFM48:MD%(M,5)ROOMMD%(M,14)3:MN$(M);" gives you a toothy grin"PF:3600:100QFS$"GLASSES"18120AE)(EAAE)AD%(A,5)WA%(AD%(A,6))2MD%(0,2):MD%(0,9)A:MD%(0,11)AD%(A,7):MD%(0,12)AD%(A,8){OFF:"Readied."::300OPF///USE COMMANDOQF4900OSFROOM5818008OTFS$"GLASSES"18100OUFS$"POTATOES"5000OVFAD%(45,4)ROOM3132 PXFS$"PRSPR"ĺ:"You slobber all over the letters.":300RNB:"Okay, '";S$;"'"::300jNhB///READY A WEAPON.tNrB4900N|BA1NA:AN$(A)S$AD%(A,4)1Ă::"You aren't carrying it!"::100NBAD%(A,2)2ĺ:"That isn't a weapon!"::100bO///SAY COMMANDM>4900M>S$"BLAST"V$S$:S$"":11000M>S$"HEAL"12000M>S$"POWER"13000M>S$"SPEED"140003N>S$"BBRCFRMSPDMD%(0,10)MD%(0,10)2MD%(0,2):MD%(0,2)2MD%(0,2)L6SPDSPD(25(1)10)::"You can feel the new agility flowing through you!"::300L:///SMILE COMMANDL::M1NM:MD%(M,5)ROOM15100L:MEME1L:MD%(M,14)15030,15040,15050M:MN$ are in collapses and you die.":DIE1:2000K3RR86ĺ:"You hear a very loud sonic boom that echoes through the tunnels."::300K"3RR95ĺ:"All of your hits are healed."::MD%(0,13)0:300K,314020K6///SPEED SPELLK6S3:11500:SUC300:L64:11500:SUC300J2RAISE0:M1NM:M2NZNMM:AD%(M2,4)ROOMAD%(M2,4)1RAISE1:MN$(M);" comes alive!":AD%(M2,4)0:MD%(M,5)ROOM:MD%(M,13)0:WTWTAD%(M2,3)J2M:RAISER3ROOM:3600:300-K3RR(100(1)1):RR11ĺ:"The section of tunnel you///HEAL SPELL(I.S2:11500:SUC300dI.:MD%(0,13)ĺ"Some of your wounds seem to clear up.":I.MD%(0,13)MD%(0,13)(10(1)1):MD%(0,13)0MD%(0,13)0I/DF0:7650:300I2///POWER SPELL--RE-WRITE THIS SECTION FOR YOUR OWN SPECIAL PLOTSJ2S0011600-H,SUCĺ:"Nothing happened.":mH-RL(100(1)1):RLS2%(S)S2%(S)S2%(S)2:SA%(S)SA%(S)2H -S2%(S)S2%(S)2H-HP-:"The strain of attempting to cast this spell overloads your brain and you forget it completely."::SA%(S)0:I.///BLAST SPELLG+4900hG,M1NM:S$MN$(M)MD%(M,5)ROOMĂ::"You can't BLAST ";S$;"!"::100G,S1:11500:SUC300G,:"Direct Hit!"::S6:D1:DFM:A0:7635::300 H,SUC0:SA%(S)RL(100(1)1):SUC(((RLS2%(S))(RL5))(RL95)):RL1MANDF':"You are carrying the following--":A00:A1NA:AD%(A,4)1ĺ" ";AN$(A);(" (Ready Weapon)",120(AMD%(0,9))):A0A01:A010ĺ:"(Hit any key to continue)";:A$::A00F'A4710020F'AD%(47,4)1AD%(48,4)0:AD%(49,4)0F$':300G*1MD%(M,9)A:MD%(M,10)MD%(M,9)AD%(A,5):MD%(M,4)2MD%(M,4)WE#R3ROOM:3600:5050E%(S$)GOLDĺ:"You aren't carrying that much gold of your own!"::300E&%GOLD(GOLD(S$)):MD%(M,14)0:MD%(M,3)MD%(M,3)(1(S$)100):9120F'///INVENTORY COM!":300!SGS$"LADDER"18500SG(ROOM23ROOM31ROOM41ROOM68ROOM74)AD%(50,4)1ĺ:"The ladder's too short!":300SDHS$"SAND"18600SNH:"Do you mean drop sand?"::300SHS$"CROWBAR"18700&TH(AD%(23,4)ROOMAD%(36,4)ROOM)AD%(19,4)1ĺ:"The gate won't budge":300tTHAD%(19,4)1AD%(39,4)ROOMĺ:"The gate is destroyed.":AD%(39,4)0:300T IS$"RAG"18750TI(AD%(16,4)1AD%(15,4)ROOM)ĺ:"The pole is cleaned!":AD%(15,4)0:AD%(44,4)ROOM:300U>IS$"ICE SKATES"18780  # # _- 2(d,d, )II(/111+35772):) *)G@7A d   Zd dK K d<n 2K22d(2,  2dߒВ ǒ  } t k b U L C : 1 $   ڑ Б Ƒ ĉ `< ?DDNRNZ6NENMpNA6AxA2PA'` ߔ۔֔Ҕ͔Ɣ   | q d] PLHC : -&  ؓӓΓ ē  okc] R I @; .(  ume the saved game? (Y/N): ";:A$:(A$,1)"N"ĺDK$"DELETE SAVED.GAME":b[\q(A$,1)"Y"29010[fqDK$"RESTORE SAVED.GAME"[qDK$;"OPEN EAMON.DESC,L256":DK$;"OPEN EAMON.ROOMS,L64":DK$;"OPEN EAMON.ROOM.NAME,L64"[q110 the program named 'MAIN.PGM' in this directory to resume the game."Zm:"Type your choice:"::"1) Exit Eamon (BYE)"::"2) Exit to BASIC":A$:A$:A$"1"ĺDK$"BYE"ZmA$"2"28130ZmZHq RESUME GAMEZMqDK$;"PR#3":(12):J[Rq216,0::"ResY~m:"The game is now saved."MYm:"Resume play of game? ";A$:A$(A$,1)YmA$"Y"ĺ:"To UNSAVE:":" Halt the game with a , type 'CLOSE', then type 'RUN'"::"Hit any key to continue: ";:16368,0:A$:A$:29060YmA$"N"28090FZm:"Run19600$XKAD%(30,4)0:AD%(33,4)1/XK12020gX,L:"Sorry, I have to draw the line somewhere.":300XL:"Where is it?":300X`m SAVEXjm:"Do you want to save this game? (Y/N) :";:A$:(A$,1)"Y"110XomDK$"CLOSE"YtmDK$"STORE SAVED.GAME" 19600,WKAD%(29,4)0:AD%(32,4)1:19240EWKS$"BOTTLE3"19250nW#KAD%(31,4)1AD%(31,4)ROOM19600W%KAD%(31,4)0:AD%(34,4)1W(K:"Ptui!! Poison!!!"W-KDF0:D2:S4:A0:7635:300W2KS$"BOTTLE2"19500XKAD%(30,4)1AD%(30,4)ROOM might be nice if the ";S$;" would work here.":100BV8J//DRINKLVBJ4900cVJS$"WATER"19200VJROOM22ROOM30ĺ:"That tastes awful!":300VKS$"BOTTLE"19220V K:"Which one?":300VKS$"BOTTLE1"19230WKAD%(29,4)1AD%(29,4)ROOMZUHIAD%(14,4)1ROOM3ĺ:"You want to skate up the stairs? Good luck!!":R22:3140oU\IS$"KEY"18800UfI:"Which one ?":300UpIS$"KEY2"18900UzI(AD%(21,4)1AD%(36,4)ROOM)ĺ:"The gate opens!":AD%(36,4)0:AD%(37,4)ROOM:3005VI:"Itd(4)"RESTORE FAST.START"DK$;"OPEN EAMON.ARTIFACTS,L128":A1NA:DK$;"WRITE EAMON.ARTIFACTS,R";A:AN$(A):A214:AD%(A,A2):A2:AD%(A,2)1āA258:AD%(A,A2):A2- A:DK$;"OPEN EAMON.MONSTERS,L128":A1NM:DK$;"WRITE EAMON.MONSTERS,R";A:MNA2:AD%(A,2)1āA258:AD%(A,A2):A2 A:DK$;"OPEN EAMON.MONSTERS,L128":MN$(NM),MD%(NM,15):A1NM:DK$;"READ EAMON.MONSTERS,R";A:MN$(A):A2112:MD%(A,A2):A2,A:DK$;"CLOSE" LD$"STORE FAST.START" VdD$(4):DK$D$0 ///INITIALIZE DATADK$;"OPEN EAMON.DESC":DK$;"READ EAMON.DESC":NR,NZ,NE,NM:DK$;"CLOSE":NANZ( DK$;"OPEN EAMON.ARTIFACTS,L128":AN$(NA4),AD%(NA4,9):A1NA:DK$;"READ EAMON.ARTIFACTS,R";A:AN$(A):A214:AD%(A,A2):EPOLEPLANKRUBYIRON PIPESILVER PIPEPERSIAN RUGE2CHECKEMPTY BOTTLE3EMPTY BOTTLE2EMPTY BOTTLE1BOTTLE3BOTTLE2BOTTLE1SILKBALL AND CHAINGLASSESSAPPHIRE RINGMANNIQUINGATE1POSTKEY2AWFUL FLOTSAMCROWBARBLACK FEATHERBLACK PEARLRAGGREASED POLEICE SKATESLOUIS XVII CHAIRSHORT POSTSPUDDESHORT BOWBATH MATBATHTUBFRAMEAD PEKINGESE3DEAD PEKINGESE2DEAD PEKINGESE1ROPEMOON BARGATE5SLUG IDOLDISGUSTING JETSAMGLOVESFLAME THROWERBONESBUTTERFLYCHESS SETGOLDEN PIPELADDERPOTATOESPAILPAIL OF POTATOESSANDGATE4BRASS POLECAPEPAPERSILVER BARELECTRUM BARGATE3SAPPHIRE CROWNOPEN GATE2GATEAD FLEA2DEAD FLEA1DEAD SLUGDEAD MASTIFFDEAD FRATDEAD MIMICDEAD MANNIKINDEAD SPIDERDEAD PRISONERDEAD BAT3DEAD BAT2DEAD BAT1DEAD CROWDEAD TORTOISEDEAD CAT3DEAD CAT2DEAD CAT1DEAD PRIVATEDEAD BRATDEAD BALLOON MAN.DEAD RAT5DEAD RAT4DEAD RAT3DEAD RAT2DEAD RAT1DMIMICSPRATFLEA2FLEA1SLUGMASTIFFFRATMIMICMANNIKINSPIDERPRISONERBAT3BAT2BAT1CROWTORTOISECAT3CAT2CAT1PRIVATEBRATBALLOON MANRAT5RAT4RAT3RAT2RAT1PEKINGESE3PEKINGESE2PEKINGESE1DEAD MIMICDEAD SPRATD2(#ZF (d,d,  7 (((A<227AKKAA<(<277-<#FK    F272(#-n<P7KA<-(2FdFZZ<27d J )(((,/3<8F- 2  {tplh`\XTPHB:51*&!    Md  $(A):A2112:MD%(A,A2):A2,A:DK$;"CLOSE"3 V/EAMON.MASTER.LC/  G@2A  )/(((,/3:<Z  # # _- 2(d,d, 2I,1112+2)2 d   d dK K d<n 2K22d(2,  2d? 61 $ ՓƓ   s j a X K B 9 0 '    ڒ В ƒ  ĉ `FREOFDFHIRLIND3@M2MRUUUULKSUA0A'` ޕ Օѕ̕ȕÕ   ur g ZS FB>9 0 #  ۔ ΔɔĔ   ~yueaYS H WDDNRNZ6NENMpNA>A A2(RECH AEHSGO,BA@AC NWpW2 WZWTXEANCCSROhAMEMxCVSDD2@R2R3dNB1 SAM 22 22 20 102 212 100 100 44 50 40 40 75 25 M 88441 10000 5 WAND OF MAGIC 2 20 2 4 TROLLSFIRE 5 25 2 8 HANSWORD 5 25 2 10 CRYSTAL SWORD 5 20 2 10  Md y o ea]YUQ FB;73/'# ޑّ   E1SILKBALL AND CHAINGLASSESSAPPHIRE RINGMANNIQUINGATE1POSTKEY2AWFUL FLOTSAMCROWBARBLACK FEATHERBLACK PEARLRAGGREASED POLEICE SKATESLOUIS XVII CHAIRSHORT POSTSPUDDESHORT BOWBATH MATBATHTUBFRAMEPOLEPLANKRUBYIRON PIPESILVER PIPEPERSIAN RUGSAVESAVEYM IDOLDISGUSTING JETSAMGLOVESFLAME THROWERBONESBUTTERFLYCHESS SETGOLDEN PIPELADDERPOTATOESPAILPAIL OF POTATOESSANDGATE4BRASS POLECAPEPAPERSILVER BARELECTRUM BARGATE3SAPPHIRE CROWNOPEN GATE2GATE2CHECKEMPTY BOTTLE3EMPTY BOTTLE2EMPTY BOTTLE1BOTTLE3BOTTLE2BOTTLANNIKINDEAD SPIDERDEAD PRISONERDEAD BAT3DEAD BAT2DEAD BAT1DEAD CROWDEAD TORTOISEDEAD CAT3DEAD CAT2DEAD CAT1DEAD PRIVATEDEAD BRATDEAD BALLOON MAN.DEAD RAT5DEAD RAT4DEAD RAT3DEAD RAT2DEAD RAT1DEAD PEKINGESE3DEAD PEKINGESE2DEAD PEKINGESE1ROPEMOON BARGATE5SLUGNSPIDERPRISONERBAT3BAT2BAT1CROWTORTOISECAT3CAT2CAT1PRIVATEBRATBALLOON MANRAT5RAT4RAT3RAT2RAT1PEKINGESE3PEKINGESE2PEKINGESE1SAMCRYSTAL SWORDHANSWORDTROLLSFIREWAND OF MAGICDEAD MIMICDEAD SPRATDEAD FLEA2DEAD FLEA1DEAD SLUGDEAD MASTIFFDEAD FRATDEAD MIMICDEAD M  DRINKUSESAVEREADYSAYWAVESMILESPEEDPOWERHEALBLASTIINVENTORYGIVEESCAPERETREATFLEEATTACKEXAMINELOOKPUTDROPTAKEGETDDOWNUUPWWESTEEASTSSOUTHNNORTHCRYSTAL SWORDHANSWORDTROLLSFIREWAND OF MAGICMIMICSPRATFLEA2FLEA1SLUGMASTIFFFRATMIMICMANNIKIfddրa .''  Cv%}vple_[ RQLHC>952-)&!Ӳ  fdd ,2((KW7 ̑ ‘ ''A<(92976>%FM2(#ZF     - 2(d,d,  _7(((C<447A7MA      F272(#-n(7KA-(2#dFZZ<27dJ8F