8L2C)pJJJJ IH(ȱH:=IH[H`@HcH  $ +   I/H`JLNGȄBȄF aK  haaFF  mJm# KKJ UJ )J ۈ) ;J3ȱJFȱJGJKaȄM  aaNNJFLGJL Ls :"LIKE EAMON ADVENTURING?"::"FOR MORE INFORMATION ABOUT THE NATIONAL EAMON CLUB AND NEWSLETTER, WRITE:": " EAMON ADVENTURER'S GUILD":" 7625 HAWKHAVEN DR.":" CLEMMONS, NC 27012"$ 12:"NOTICE!"::"THIS ADVENTURE REQUIRES 80-COLUMNSFRESH.MEAT*SAVED.GAME  Y"    *EAMON.DESC AnA  (MAIN.PGMa$D F *FAST.START>  zMAKE.FAST.START MAKE.ARTS.MONS4 EAMON.PREFIXEAMON.033.LC ' LEADIN  /EAMON.033.INTRO u /REV.21SEP91.LC F F EAMON.NAME '+EAMON.ROOMS   /EAMON.ROOM.NAME? &PRODOS `DaElH$?EGvѶK+`L HHLy XP LM ŠϠĠӠS)*+,+`F)) (*=GJFjJJA QE'+ '== `@ STSP8QSS8 m P o R(8R AND LOWER-CASE TEXT CAPABILITY."{ :"CONTACT THE EAMON ADVENTURER'S GUILD IF YOU NEED 40-COLUMN, UPPER-CASE EAMONS. 20:"HIT ANY KEY...";:A$:A$ d(4)"RUN EAMON.033.INTRO" ADVENTURE NAME1 BY JOHN NELSON7KLC 8/15/91 TJZY D$(4):D$"OPEN FRESH.MEAT":D$"READ FRESH.MEAT":REC:NAME$:D$"CLOSE" (4)"PR#3":(12)::D$"OPEN EAMON.NAME":D$"READ EAMON.NAME":ADV$:D$"CLOSE":L1((80(ADV$-99 2 0 0 0 0 1 3 0 0 0 0 2 0 4 0 0 0 1 THE ORB OF POLARIS 6 O :"Eamon Adventurer's Guild":"7625 Hawkhaven Dr.":"Clemmons, NC 27012"8:10:"Eamon Adventure #033"::10:"-> Orb of Polaris <-"::13:"by John Nelson"18:"Last Update: 9/21/91""C@20:20::" PRESS ANY KEY TO CONTINUE ";:A$:tJ:(12)::(12):::L1);ADV$;L2)::3:m him. He must thus send some brave Adventurer in his stead.":: (34);"Find the Orb and return it to me, and I will give you the greatest reward you'll ever imagine.";(34): 8000(12)::"GOOD LUCK, ";NAME$;".":D$"RUN MAIN.PGMke a few days)." 8000 :"The Orb must not fall into the wrong hands, or it could mean great disaster. The warlock says he cannot go after the Orb himself because mystical defenses of";F "unknown nature have been set up to guard the Orb froe assistance in obtaining an object that has been stolen from him. He claims it is an item of great power and consequence." :"It is a magical Orb. It was found by his grandfather after being lost for seventy-five thousand centuries (give or ta;P x"see you have been teleported to the chamber of a mighty warlock!!":: "The warlock tells you he cast a spell to have the most highly qualified person in the land teleported to his chamber. That must mean you're the one!"~ :"He needs som ))2):L280(ADV$)L1; ((12):::L1);ADV$;L2)::W d /// PRINT DESCRIPTION n3:"As you left the Main Hall, you felt that strange wrenching in your stomach and it seemed to make your vision go blurry. as soon as your vision clears again you"50 0 5 3 0 0 0 37 6 4 0 0 1 49 0 7 5 0 0 0 8 0 6 0 0 "outside a cave. Entrance is south. "in a north/south icy tunnel. "at a bend in the icy tunnel. (n/e)" 39 0 0 0 0 0 0 0 0 47 0 0 0 6 0 0 0 0 0 4 0 0 0 0 0 0 0 37 0 0 0 0 -47 43 0 0 0 0 43 0 0 0 43 0 0 0 0 0 0 0 48 44 0 0 -41 0 39 42 0 0 0 40 0 0 0 0 0 43 40 0 0 0 1 42 46 44 45 0 0 0 0 33 0 0 0 5 38 51 0 0 0 37 0 0 39 0 0 1 0 52 38 40 0 0 0 0 30 0 0 0 35 34 26 36 0 0 33 0 0 0 0 0 0 33 0 0 0 0 0 0 0 27 0 0 27 30 0 0 0 0 29 0 31 32 0 0 1 0 0 0 30 0 0 0 0 25 23 0 0 1 0 0 0 24 0 0 0 27 23 33 0 0 1 26 29 28 0 0 0 0 0 19 0 0 0 19 23 22 0 0 0 0 0 0 21 0 0 21 0 24 26 0 0 1 0 0 0 15 0 0 0 0 15 0 0 0 11 0 0 0 0 0 10 21 0 20 0 0 0 13 0 11 0 0 1 12 15 14 0 0 0 0 0 0 13 0 0 13 0 16 17 0 0 1 7 10 9 0 0 0 0 0 0 8 0 0 8 19 11 0 0 0 0 18 12 10 0 0 "in an east/west tunnel. (Room north) "at an icy 't' intersection. (e/w/s)" "in an east/west tunnel. (Chamber north) "at a bend in the icy tunnel (w/s). 52 51 0 21 "in a tiny chamber. "in a large elaborate room. "in an icy north room. "in an icy north chamber. "in a small cold room. "in a small icy room. "in a small ice chamber. "in a large frost covered room. "in a secret east/west tunnel. "in an icy east/west tunnel. "in a small crevice in the ice. "at a bend in the icy tunnel. (s/e)" "in an icy n/s tunnel. (Rooms e/w) "in a cold west chamber. "in an icy north/south tunnel. (Room e) "at a bend in the icy tunnel. (n/w)" "in a cold east/west tunnel. "in a warm laboratory. (Exit east) "at the west end of an icy tunnel. "in an icy south chamber. "in an icy north chamber. "in a small ice cavern. (Exit w) "in a thawing north/south tunnel. "in a wet intersection. (n/e/w)" "in a small living chamber. "in an icy east/west tunnel. (Room e)" "in a large ice cavern. "in an icy 't' intersection. (s/e/w)" "in a north/south tunnel. "in a small cold chamber. "in a cold north/south tunnel. (Room e) "in a small cold chamber. "at a 't' intersection. (n/e/w)" "in a cold ice coated room. "in a cold west chamber. "in a small icy room. "in a north/south tunnel. (Room west) "at a bend in the tunnel. (s/w)" "in a north/south tunnel. "in a rough frosty chamber. "at an intersection the tunnel. (n/e/w)" "in a north/south tunnel. (Room east) "in a cold stone room. "at an intersection in a cold tunnel. "in an east/west tunnel. (Room south) "You are outside an ice cave. It is about -20 degrees out here and you are very cold. The entrance to the cave is to the south. !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_"You are in a rough chamber with thick layers of frost on the walls, ceiling and floors. The door is to the west. ST." "You are in a north/south tunnel. To the east is a large rough chamber. "You are at a bend in the tunnel. The tunnel bends to the south here. You may go west or south. Frost covers the walls of the tunnel." " "You are in an east/west tunnel. It is still very cold in here. There is a room to the south. "You are at an intersection in the cold icy tunnel. The tunnels go east, north and south. "You are in a cold stone room. There is a great deal of ice covering the walls and floor in here. The exit is to the west. "You are in a cold north/south tunnel. To the east is a chamber. "You are at a bend in the tunnel. The tunnel bends to the south here. It is still very cold in here. "You are in an icy east/west tunnel. To the north there is a chamber. " "You are at an intersection in the tunnel. The east/west tunnel intersects with a tunnel running south. The tunnel is very cold." "You are in an east/west tunnel. There is a cold wind blowing through the tunnel. A cold dark chamber is to the north. "You are in an icy tunnel. The tunnel bends to the east here, so you may go east or north. Icicles are hanging from the ceiling." NG." "You are in an icy north/south tunnel. It is very cold in here and there is a wind blowing in from the north entrance. "You are at an intersection in the cold tunnel. You may go west, east or north. The east and west tunnels lead into chambers." S." "You are in a cold east chamber. Ice on the walls is very thick. The only exit is to the west. "You are in an intersection. It seems to be much warmer here. The ice has all melted here and the tunnel is very wet. You may go east, west or north." "You are in a north/south tunnel. The ice in the tunnel here is melting. It seems to be much warmer in this part of the tunnel. You feel a warm breeze from the south. "You are in a small ice cavern. Icicles hang from the ceiling and ice covers the floor. The only exit is to the west. "You are in a cold north/south tunnel. To the east is a small ice cave. "You are at an icy intersection. To the east, west and south are ice covered tunnels." "You are in a large ice cavern. There are massive icicles hanging from the ceiling and thick layers of ice cover the walls and floor. The only exit is to the west. "You are at the east end of an ice tunnel. To the east is a large ice cavern." "You are at a cold bleak intersection. To the east, west, and north are ice coated tunnels." "You are in a small cold chamber. There is a lot of ice chunks and chips all over the floor in here. The only exit is to the west. "You are in a cold north/south tunnel. To the east there is a small cold chamber. "You are in a small cold chamber. There are a bunch of icicles hanging from the roof of the room. The only exit is to the east. ." "You are in a cold north/south tunnel. A room lies to the west. There are layers of frost on the floor making it fairly slippery in here. " "You are in a small icy room to the south of the icy tunnel. Icicles hang from the ceiling and frost covers the floor. "You are in a cold chamber with ice and frost on the walls and floor. The exit is to the east. "You are in a small chamber used as a living chamber. The room is well lit and well decorated. To the west is the door. "You are in a laboratory of some kind. It is warm in here compared to the rest of the tunnels you have been in. The only exit is to the east. "You are in a large room. The walls are covered with frost. Ice patches cover the floor and make it slippery in here. "You are in a small ice chamber. Icicles hang from the ceiling, but are too high to reach. The only exit is to the east. "You are in a small icy room. There is a large ice carving on the wall in here. The only exit is to the west. "You are in an icy north/south tunnel. To the east and west are small chambers. A bunch of icicles are hanging from the tops of the doorways. To the south there is a larger chamber. "You are in a cold icy tunnel. The tunnel bends to the south here. You may go east or south." "You are in a crevice of the ice. The one exit is to the south. "You are in an icy east/west tunnel. The ice is extremely thick in here. "You are in a cold east/west tunnel. To the south there is a tiny chamber. The doorway is lined with icicles. "You are at a bend in the icy tunnel. The tunnel bends to the west here so you may go north or west." "You are in a north/south tunnel. There is ice covering all the walls. To the east is a doorway into an icy chamber. "You are in a cold west chamber. To the east is the only exit. The chamber is mostly dry, but is very cold. "You are in an icy north chamber. There are patches of ice all over the floor and icicles hanging from the ceiling. The only exit is to the south. ." "You are in an icy chamber to the south of an east/west tunnel. There are lots of icicles hanging from the ceiling and patches of ice all over the floor. The only exit is to the north. "You are at the west end of an icy east west tunnel. There are chambers north, south, and west. All of the rooms look very cold. " "You are in a secret east/west tunnel. To the east there is a large elaborate room with fine furnishings. "You are in a large room. The decoration in here is very elaborate. Beautiful ice chandeliers, ice statues and carvings. The only exit is to the west. "You see the saber that the adventurer was carrying. ." "You see a large ice club. "You see an old mace. "You see an old man all wrapped up in fur and blankets. He has frost on his face. You recognize him as Bleazak, an old man from the Main Hall. "You see fur padded armour. It looks like it could keep you pretty warm in spite of the conditions in these tunnels. "You see a large block of ice in the form of a man. It is a frozen adventurer! "You see a long spear with vicious barbs. "You see a magnificent sword that looks like it is made of ice. (Although you know it isn't). It has a name engraved on the handle that reads 'Freezier'. " "You are in a tiny ice cave. It would make a great den for an animal if they could stand the cold. The only exit is to the north. " "You are in a small cold room. It is dry in here except for a few patches of ice on the floor. The exit is west. "You are in an icy north chamber. Icicles hang from the ceiling. The only exit is to the south. "You are in an ice coated room to the north of the tunnel. Frosty walls and ice patches on the floor remind you how cold it is in here. The only exit is to the south. TH." "You see a pile of furs. "You see a very large knife. Trapper Jack was carrying it. "You see the ivory tusks of a creature that has died lying in the corner. ." "You EE ARTIFACT 23 "You see a small pile of gold nuggets. The old man must have been prospecting. ." "You see a large sponge. "You see the shattered remains of the Orb of Polaris. "You see the gleaming Orb of Polaris. It seems to shimmer with light and power. "You see Frosty's button nose. "You see the bright red scarf that Frosty was wearing. "You see the coal eyes of Frosty. "You see a funny looking black hat. It was worn by Frosty. ." "You see a large puddle of water. It is all that's left of poor Frosty!" "You see a piece of paper. "You see a strange looking device that says 'flame thrower' on it. You do not understand exactly. "You see a large broadsword. "You see a small pile of treasure that the ice golem must have stolen from a party of adventurers or pirates. "You see a large emerald the ice troll was playing with when you came in. He has set it down to face you. OU." "You see the dead body of an ice troll. "You see the dead body of the sorcerer. "You see the dead body of a frost monster lying in a heap on the floor. "You see the dead body of a penguin. "You see the dead hairy body of Harry. "You see the dead body of Nanook. His fur coat and leggings have been hacked to useless bloodstained ribbons. "You see the dead body of a polar bear. "You see the dead body of ice golem "You see a pile of snow, coal, and the scarf, hat and button nose of Frosty. ." "You see the dead body of Polaris. As he dies, he says 'Now you shall never get the Orb, you fool!!'. "You see a magificent crystal statue! It is so beautiful you just know it must be very valuable. "You see a beautiful orb of crystal! "You see a beautiful golden harp sitting at the giant's feet. "You see a beautiful red ruby. The troll was admiring it as you came in. "You see the dead body of the adventurer. "You see the dead body of Trapper Jack "You see a large white bear. He does not appear to be adversely affected by the cold. He also does not appear to be very friendly. "You see a large humanoid type figure that looks like he is made entirely of ice. It is an ice golem! "You see a snowman with a corncob pipe and a button nose and two eyes made out of coal. He is wearing a scarf and a funny black hat. T." "You see a man covered with frost. You thought it was a frozen man at first, but the man is moving. He is also very large, at about 7 feet. He glares at you and says his name is Polaris, god of the north. H." "You see the dead mangled body of the abominable snowman. N." "You see the dead body of the mammoth. "You see the dead body of Bleazak. "You see the dead body of ice troll "You see the dead body of the huge ice giant. ." "You see Willy fall to the floor and die. "You see the dead body of Chilly. "You see the dead body of Harbak. "You see the dead body of the Glodsnortch "You see an eskimo all decked out in fur as thick as your arm. It is so thick, he could use it for armour." "You see a man with the thickest body hair you have ever seen! It is so thick he is wearing only a loincloth and is still not cold! His beard almost covers his face. He says his name is Harry. RY." "You see a huge wooly elephant. It is so large it could well be called mammoth! "You see the old man come to life as he thaws out. " "You see a troll with white hair and a white beard. It is an ice troll! !" "You see an awesome ice giant!! He looks very tough. "You see a small man with a frosty beard. He is an ice gnome. He says his name is Willy. "You see a small man with a frosty beard. He is an ice gnome. He says his name is Chilly. "You see a man with a large broadsword practicing hi sword expertise on a practice dummy. As you enter he greets you. His name is Harbak. " "You see a strange looking animal with black and gold stripes down its back. It is making a strange noise 'Glodsnortch'. "You see a burly man in furs and carrying a very large knife. He says his name is Trapper Jack. "You see a young man of about twenty. He says he cannot remember his name, but he knows he is an adventurer. "You see a nasty looking troll with white hair and mustache. He is an ice troll! A very rare breed! He also looks very well built. "You see a man in flowing black and gold robes. He looks like a sorcerer! "You see a horrible looking creature that looks like it is made of frost. It's a vicious frost monster! "You see a short chubby man in a tuxedo with a very large nose. Oops! Its just a penguin! He is very cute. ." "You see a large white wooly creature that stands over 8 feet tall. This must be the abominable snowman!! !!"  EAMON ADVENTURE #33: -> ORB OF POLARIS <-@Z BY JOHN NELSON `r REV 9/21/91PRODOS CONVERSION 4/21/90 TJZ LC CONVERSION 8/15/91 TJZ EAMON ADVENTURER'S GUILD 7625 HAWKHAVEN DR. CLEMMONS, NC 27012  50IALIZE DATA*DK$"RESTORE FAST.START"DK$;"OPEN FRESH.MEAT":DK$;"READ FRESH.MEAT":REC:MN$(0),MD%(0,1),MD%(0,2),CH:A14:SA%(A)::A15:WA%(A)::AE,SEX$,GOLD,BANK,AC#NW15:WN$(NW),WT%(NW),WO%(NW),WD%(NW),WP%(NW):A14:WN$(A),WT%(A),WOfrozen to death!!":DI1:2000zAD%(5,4)1ROOM29ROOM33AD%(5,4)0:MD%(19,5)ROOM::MN$(19);" thaws out!":THAW1AD%(3,4)1ROOM29ROOM33AD%(3,4)0:MD%(11,5)ROOM::MN$(11);" thaws out!":THAW1THAWTHAW0:3600100 ///INIT.25DFM2:7500:M2200:M2:4908|:DF0:7500:490AOFMM21NM:MD%(M2,5)ROĭMD%(M2,14)1DFM2:7500:M2200:M2:490NBTL(FD%(1)TD%(1)):NBTLM999WF(ROOM29ROOM32)NBTLFZFZ1:FZMD%(0,1)ĺ:"You have 4)MRĺ:MN$(M);" flees out an exit."::8500:MD%(M,5)R2:M2MD%(M,14):TD%(M2)TD%(M2)MD%(M,1):FD%(M2)FD%(M2)MD%(M,13):490YMD%(M,14)2490^MD%(M,14)3390hOFM:TD%(3)MD%(0,1)DF0:7500:490"rM21NM:MD%(M2,5)ROĭMD%(M2,14)3(1)00,9000,10000,11000,12000,13000,14000,15000,15000,16000,17000,18000,20000,21000q,///COMMANDS RETURN TO HERE6NBTL500@M1NM:MD%(M,5)ROOMĂ:NB(FD%(1)TD%(1)):500JM2MD%(M,14)(MD%(M,14)2):MRFD%(M2)TD%(M2)(41(1)20)TMD%(M,A:2902(C$(A),(V$))V$FF1:CA:F1275?:F290:"Huh? I only understand these commands-- ";:C1NC:C$(C);20(C$(C)));::::210C$(C)S$S$V$:V$C$(C)Q"C3000,3000,3000,3000,3000,3000,4000,4000,5000,6000,6000,7000,80d? ";A$*(A$,1)" "A$(A$,2):220KA$""A$CZ$:(37):17:A$ZA$""275CZ$A$:A2(A$):(A$,A,1)" "ĂV$(A$,A1):S$(A$,A1)(S$,1)" "S$(S$,2):260C16:(C$(C),(V$))V$290:F0:A7NC:C$(A)V$C15)1: 0 A1NZ:AD%(A,4)ROĂ:190U AD%(A,9)ĺ"You see ";AN$(A);"." AD%(A,9)ĺDK$;"READ EAMON.DESC,R";A100:A$:DK$:A$:AD%(A,9)1: AANA:AD%(A,4)ROOMĺ"Your ";AN$(A)" is here." A:V%(ROOM)1 :" Your CommanDF0:D2:S4:76355 M1NM:MD%(M,5)ROĂ:170 M2ĭROOM29ROOM32ĺMN$(2);" melts!!"::X1418:AD%(X,4)ROOM::MD%(2,5)0:SVMM:3600:MSVM MD%(M,15)ĺMN$(M);" is here.": MD%(M,15)ĺDK$;"READ EAMON.DESC,R";M300:A$:DK$:A$:MD%(M,OOM29)ĺ:"You are extremely cold!"::140c FZ0(ROOM32ROOM29)ĺ:"You are very cold.": V%(ROOM)ĺDK$;"READ EAMON.DESC,R";ROOM:A$:DK$:A$::V%(ROOM)1 (1).9ĭ(ROOM29ROOM32)ĺ:"Some large icicles have fallen from the ceiling!!":%(ROOM)ĺDK$;"READ EAMON.ROOM.NAME,R";ROOM:A$:DK$:"You are ";A$:R WF140 FZ.8MD%(0,1)(ROOM32ROOM29)ĺ:"You are freezing to death!"::140 FZMD%(0,1).7(ROOM32ROOM29)ĺ:"You are freezing!"::140- FZ.3MD%(0,1)(ROOM32R`bcdefghijklmnopqrstuvwxyz{|}~- DK$(4):DK$"VERIFY SAVED.GAME":19000> 2216,0:1000x d///MAIN LOOP. FIRST GIVE ROOM DESC, THEN GET COMMAND~ n xSPDSPDSPD1:SPDMD%(0,2)MD%(0,2)2:MD%(0,10)MD%(0,10)2MD%(0,2):(1).8ĺ"Your SPEED spell has just expired!":F V%(A),WD%(A),WS%(A)::DK$;"CLOSE"EPRINTDK$;"DELETE FRESH MEAT"$DK$;"OPEN EAMON.DESC,L256":DK$;"OPEN EAMON.ROOM.NAME,L64":DK$;"OPEN EAMON.ROOMS,L64"J.W214:WN$(W2)"NONE"NANA1:AN$(NA)WN$(W2):AD%(NA,2)2:AD%(NA,3)2:AD%(NA,4)1:AD%(NA,5)WO%(W2):AD%(NA,6)WT%(W2):AD%(NA,7)WD%(W2):AD%(NA,8)WS%(W2)::W24\8WZW2:WTWWZBW21WZ:A1NAWZ:AN$(A)WN$(W2)AN$(A)AN$(A)"#":A00::1090LA,W2:EA0:MD%(0,8)0:A2(AC2):A22ACMD%(0,8)1:EA51VA2MD%(0,8)MD%(0,8)A2":2000$ R234903$ R241L1R2R2:3500O$ R247L2R2R2:3500$ :"You can't go that way!":V%(ROOM)0:100$ R3ROOM:ROOMR2:3600$500$///CHECK REACTIONS ON MONSTERS$TD%(1)0:TD%(3)MD%(0,1):FD%(1)0:FD%(3)MD%(0,13)%$OMMANDT# NBTLS$"FLEE"ĺ:"You can't do that with unfriendlies about!"::100{# D16:(V$,1)("NSEWUD",D,1)Ă# DK$;"READ EAMON.ROOMS,R";ROOM:D21D:R2::DK$# R203500# ///SPECIAL MOVES $ R299ĺ:"You leave the ice caverns..0,1):MD%(0,2):CH:A14:SA%(A):" A15:WA%(A)::AE:SEX$:GOLD:BANK:AC:A14:WN$(A):WT%(A):WO%(A):WD%(A):WS%(A):" DK$;"OPEN THE.ADVENTURER":DK$;"WRITE THE.ADVENTURER":MN$(0):REC:DK$;"CLOSE""T DK$;"RUN MAIN.HALL"# ///MOVE C, then":" hit the 'C' key) ";:16368,0J! A$:(A$)3ĺ:: CTRL-C\! A$"C"2515d! A$o! 2510! DK$"PREFIX "PX$! 216,0:DIĺDK$;"DELETE THE.ADVENTURER":2900%" DK$;"OPEN CHARACTERS,L150":DK$;"WRITE CHARACTERS,R";REC:MN$(0):MD%( B :"(Hit any key to continue) ";:A$:V (26);"1":TURNS OFF VIDEX VIDEOTERM} (26);(17):TURNS OFF IIE 80-COL DK$;"PR#0" DK$"OPEN EAMON.PREFIX":DK$"READ EAMON.PREFIX":PX$:DK$"CLOSE",! (12)::5:"(Insert Eamon Master Diskettereasures to Sam Slicker, the local buyer for such things, he examines your goods and pays you "; TP0:A1NA:AD%(A,4)12350 AD%(A,2)0AD%(A,1)AD%(A,1)CH10$ TPTPAD%(A,1). A:TP;" gold pieces.": 8 GOLDGOLDTP:GOLD0GOLD0,h great pleasure and a smile on your face.":DI1:2250p:"(Press any key to continue)";:16368,0:A$::W14:WP%(W)WT%(W)AD%(WP%(W),6):WO%(W)AD%(WP%(W),5):WD%(W)AD%(WP%(W),7):WS%(W)AD%(WP%(W),8)c W:(12)::5:"As you deliver your tYou have double crossed me! You will pay for that some day!'":2250:"You hear the voice of the warlock that sent you here say,":" 'You have done well. I shall reward you with the greatest of all rewards! To die peacefully!'"8"You die wit(20,4)1ĺ:"You hear the voice of the warlock that sent you here say,":" 'You have failed me. You shall die!'"::"A bolt of energy strikes and kills you.":DI1:2250EH:"As you leave you hear the voice of the warlock that sent you here say,":" ';W;"--";WN$(W):::"Enter the number of the weapon to sell (1-";W21;") " (37)1:23:A$:W5(A$):W51W5W21W5(W5)2080*AD%(WP%(W5),4)1:WN$(W5)WN$(W21):WP%(W5)WP%(W21):W2W21:W252060/23004AD%(19,4)12200>AD%A:W2W21:AD%(A,4)0(A:W262300 (12)::5:"As you start to enter the Main Hall, Lord William Misslefire appears and tells you, 'You have too many weapons to keep them all--4 is the legal limit.":"Your weapons are--"PW1W21:4),CHINARA,REQUESS,PLANORIS2///DONE WITH GAMEi:"(Hit any key to continue) ";:16368,0:A$:DK$"CLOSE":SPDMD%(0,2)MD%(0,2)22100DIE2500W14:WN$(W)"NONE"::W21:A1NA:AD%(A,2)1AD%(A,4)1WN$(W2)AN$(A):WP%(W2)OOM17~SW:X1SW:SW$(X)::SW$SW$(((1)SW1))@l100Lv 26 NORTH,SOUTH,EAST,WEST,UP,DOWN,GET,TAKE,DROP,LOOK,EXAMINE,ATTACK,FLEE,GIVE,INVENTORY,BLAST,HEAL,POWER,SPEED,SMILE,WAVE,SAY,READY,SAVE WEAR,READ 5,POKARIS,FREONIS:EAEAA210:A23MD%(0,8)MD%(0,8)2:EAEA30`NANZMD%(0,10)(EAAE)(EAAE)WO%(1)WA%(WT%(1))2MD%(0,2):MD%(0,7)0:MD%(0,9)NZ1:MD%(0,11)WD%(1):MD%(0,12)WS%(1):MD%(0,14)3jNC:C$(NC):C1NC:C$(C):tS14:S2%(S)SA%(S)::V%(96):RM1NM:3700(%.MD%(M,5)ROOM3690<%8MD%(M,14)3670k%BFRMD%(M,3):FRFR100FRFR((CH10)2)%LMD%(M,14)1:FR(100(1))MD%(M,14)2:FR(100(1))MD%(M,14)3%VAMD%(M,14):FD%(A)FD%(A)MD%(M,13):TD%(A)TD%(A)MD%(M,1) &jM:NBTL(TD%(1)0):&tMD%(M,5)R3ıV&~MD%(M,14)1200(1)MD%(M,4)MD%(M,5)ROOM::3670w&(M11M19)(R329R333)ı&MD%(M,14)3MD%(M,5)ROOM::3670&&///GET COMMAND'4900:S$"ICICLES"S$"ICICLE"RO29RO32ĺ:"They are too high to F,11):MD%(DF,4)MD%(DF,4)(15(MD%(DF,4)15)):7635m4DMD%(OF,11):SMD%(OF,12):A1:RL5ĺ"A hit!":76354"A critical hit!":R2(100(1)1):R251A0:76354R286S1.5S:76354R296D2D:76354R2100D3D:763547700W5D20:roken weapon hurts user!",3~FR1007560Z3DMD%(OF,11):SMD%(OF,12):DFOF:A1:76353DMD%(OF,11)2:SMD%(OF,12):DFOF:A0:76353INC((100(1)1)MD%(OF,10)):MD%(OF,10)MD%(OF,10)2INC54MD%(OF,9)12(DF3DF2DF8DF17DF21)D3MD%(O:AD%(MD%(OF,9),4)ROOM:MD%(OF,10)MD%(OF,10)AD%(MD%(OF,9),5):MD%(OF,9)1:MD%(OF,4)MD%(OF,4)2::v2oFR9575502t" Weapon broken!":AD%(MD%(OF,9),4)0:MD%(OF,10)MD%(OF,10)AD%(MD%(OF,9),5):MD%(OF,9)1:MD%(OF,4)MD%(OF,4)2:(1).5ĺ:3y" BF);" attacks ";MN$(DF);"!":" --";:RL(100(1)1):HIT0:(RL5RLMD%(OF,10)MD%(DF,7))RL96HIT1u1VHIT76001`RL97ĺ"A miss.":1e"A fumble!":FR(100(1)1):FR3540(MD%(OF,9))ĺ" Fumble recovered."::f2jFR76ĺ" Weapon dropped!"*0///MONSTER TRIES TO PICK UP WEAPON>0MD%(OF,10)0ıi0A1NA:AD%(A,4)ROOMAD%(A,2)2Ă:0MN$(OF);" picks up ";AN$(A)::AD%(A,4)0:MD%(OF,9)A:MD%(OF,10)MD%(OF,10)AD%(A,5):MD%(OF,4)MD%(OF,4)2:0LHIT0:MD%(OF,9)17400g1QMN$(O),6):WA%(W2)WA%(W2)2)/EAAE300L/(100(1)1)MD%(0,10)7360b/A2:EAAE1A1/AEAEA:MD%(0,10)MD%(0,10)A/MD%(DF,14)1DF0300/MD%(DF,3)MD%(DF,3)2:M1NM:MD%(M,5)ROOMMD%(M,14)1MD%(M,14)00M:R3ROOM:3600:300who?"::100E.zMD%(0,9)1ĺ:"You have no weapon ready!"::100.ROOM29ROOM32ĭ(1).82ĺ:"You slipped on a patch of ice and fell down!!":DF0:D1:S4:7635:100.OF0:DFM:7500:HIT7360.MD%(0,9)12DF122000/INCW2AD%(MD%(0,9e enough to squeeze into.":L11:300n-RO44ĺ:"The ice carving is a secret door to the east!":L21:300-.V%(ROOM)0:300-X///ATTACK COMMAND-b4900.pM1NM:(S$MN$(M)(MN$(M),(S$))S$(MN$(M),(S$))S$)MD%(M,5)ROOMĂ::"Attack ROOMAD%(A,4)1)ĺDK$;"READ EAMON.DESC,R";A100:A$:DK$::A$::LK1W,A:LK300,A1NM:MN$(A)S$MD%(A,5)ROOMĺDK$;"READ EAMON.DESC,R";A300:A$:DK$::A$::LK1,A:LK300&-RO40ĺ:"You found a crevice in the north wall that is larg you are carrying, and they all fall to the ground."::5100p+MD%(0,9)0ĭAD%(MD%(0,9),4)1MD%(0,9)1y+300+A1NA:AD%(A,4)1ĺAN$(A);" dropped.":AD%(A,4)ROOM+A:WT0:5060+p///LOOK COMMANDH,LK0:A1NZ:AN$(A)S$(AD%(A,4)LL"5100*A1NA:(AN$(A)S$(AN$(A),(S$))S$(AN$(A),(S$))S$)AD%(A,4)1Ă::"You aren't carrying a ";S$::100*WTWTAD%(A,3):AD%(A,4)ROOM:AN$(A);" dropped.":?+WT10MD%(0,1)ĺ"You suddenly find you cannot carry all of the itemsRE SPECIAL EFFECTS OF PICKING SOMETHING UPf)rA14AD%(21,4)1ĺ"You can't pick up water!":G0:n)|G1t))$///ROUTINE TO GET S$ IF NOT PREVIOUSLY SPECIFIED.))S$""ĺ:C$(C);" what";:S$:4900).)///DROP COMMAND)4900 *S$"A,4)1:WTWTAD%(A,3)::AD%(A,2)2MD%(0,9)1300A(617000d(@:A1NA:AD%(A,4)ROOM4190w(J4200:G4190(OWTAD%(A,3)10MD%(0,1)ĺAN$(A);" is too heavy":4190(TAN$(A)" taken.":AD%(A,4)1:WTWTAD%(A,3)(^::300,)h///INSERT HEreach!":500!'S$"ALL"4160'A1NA:(AN$(A)S$(AN$(A),(S$))S$(AN$(A),(S$))S$)AD%(A,4)ROOMĂ::"I see no ";S$;" here!"::100'"4200:Gī100''WTAD%(A,3)10MD%(0,1)ĺ:"It is too heavy for you."::1006(,:"Got it.":AD%(AD31D:D2D2(S(1)1)::D2D2AMD%(DF,8):D21ĺ" Blow bounces off armour"::5MD%(DF,13)MD%(DF,13)D2:MD%(DF,13)MD%(DF,1)77005AMD%(DF,14):FD%(A)FD%(A)D25DF1MD%(OF,9)12ı6:MN$(DF);:(MD%(DF,13)5MD%(DF,1)1)7655,7660,7665,7670,767536" is still in good shape.":I6" is hurting.":_6" is in pain.":6" is very badly injured.":6" is at death's door, knocking loudly.": 7MN$(DF);" is DEAD!"::AMD%(DF,14):FD%(A)FD%(A)MD%(DF,1)MD%(DF,13)D2:MD%(%(19,4)1ĺ:"The Orb shatters!!":AD%(19,4)0:AD%(20,4)1:300jD>(S$,4)"ROOM"R2((S$,5)):3500DB:"Okay, '";S$;"'"::300DhB///READY A WEAPON.DrB4900D|BA1NA:AN$(A)S$AD%(A,4)1Ă::"You aren't carrying it!"::100'EBAD%(A,M);" growls at you.":15100@C:MN$(M);" ignores you.":15100cC:MN$(M);" smiles back!":15100qC:M::300C>///SAY COMMANDC>4900C>S$"BLAST"V$S$:S$"":11000C>S$"HEAL"12000C>S$"POWER"13000C>S$"SPEED"14000BD>S$SW$ADUC300EB6SPDMD%(0,10)MD%(0,10)2MD%(0,2):MD%(0,2)2MD%(0,2)B6SPDSPD(25(1)10)::"You can feel the new agility flowing through you!"::300B:///SMILE COMMANDB::M1NM:MD%(M,5)ROOM15100B:MD%(M,14)15030,15040,15050C:MN$(X1418:AD%(X,4)ROOMAA1A,3:A5(ROOM29ROOM32)ĺ:"Frosty reforms before your eyes!":MD%(2,5)ROOM:X1418:AD%(X,4)0::3600:MD%(2,13)0:500AL6:"A booming voice says: ";(34);"TRY AGAIN!";(34):100A6///SPEED SPELLB6S3:11500:S:"The word ";(34);SW$;(34);" just popped into your head!":500@3:"You hear a voice boom out of nowhere:"::(34);"DESTROY THE ORB OR KNOW THE EVERLASTING PEACE OF DEATH!";(34):500@3:"All of your hits are healed."::MD%(0,13)0:300A"3A0:L?.S2:11500:SUC300X?.:MD%(0,13)ĺ"Some of your wounds seem to clear up.":?.MD%(0,13)MD%(0,13)(10(1)1):MD%(0,13)0MD%(0,13)0?/DF0:7650:300?2 ///POWER SPELL?2PCPC1:PC5PC1?2PC13050,13070,13080,13090,13900C@2,SUCĺ:"Nothing happened.":a>-RL(100(1)1):RLS2%(S)S2%(S)S2%(S)2:SA%(S)SA%(S)2u> -S2%(S)S2%(S)2{>->P-:"The strain of attempting to cast this spell overloads your brain and you forget it completely."::SA%(S)0:?.///HEAL SPELELL=+4900\=,M1NM:S$MN$(M)MD%(M,5)ROOMĂ::"You can't BLAST ";S$;"!"::100u=,S1:11500:SUC300=,:"Direct hit!"::S6:D1:DFM:A0:7635::300=,SUC0:SA%(S)RL(100(1)1):SUC(((RLS2%(S))(RL5))(RL95)):RL10011600!>(1(S$)100):91200<'///INVENTORY COMMANDg<':"You are carrying the following--":A00:A1NA<':AD%(A,4)1ĺ" ";AN$(A);(" (Ready Weapon)",120(AMD%(0,9))):A0A01:A015ĺ:"(Hit any key to continue)";:A$::A00<$':300=*///BLAST SPAD%(A,1)100)i;#MD%(M,10)0MD%(M,9)1MD%(M,9)A:MD%(M,10)MD%(M,9)AD%(A,5):MD%(M,4)2MD%(M,4);#R3ROOM:3600:5050;%(S$)GOLDĺ:"You aren't carrying that much gold of your own!"::300<&%GOLD(GOLD(S$)):MD%(M,14)0:MD%(M,3)MD%(M,3)060:i#(S$)09500L:n#A1NA:(S$,(AN$(A)))AN$(A)AD%(A,4)19095z:x#:A22A23::"What to give? ";S$:9065:#:"You aren't carrying a ";S$;"!"::100:#AMD%(0,9)MD%(0,9)1;#:"Okay.":AD%(A,4)M1:MD%(M,14)0:MD%(M,3)MD%(M,3)(1(1)1):R2185109H!09(#///GIVE COMMAND992#A21p9<#M1NM:(S$,(MN$(M)))MN$(M)MD%(M,5)ROOM90509F#:A21A22::"Who to give to? ";S$:90209P#:"Nobody here by that name!"::1009Z#S$(S$,(MN$(M))1):d#(S$,1)" "S$(S$,2):9ĺ:"There's nothing to flee from!"::100W8TD16:S$C$(D)V$S$:S$"FLEE":3000]8^8*!DR$"":8500:DR$"000000"ĺ:"There's no place to go!!":1008/!350084!DK$;"READ EAMON.ROOMS,R";ROOM:D16:DR%(D):DR$DR$(DR%(D))::DK$9>!R2DR%(6DF,5)0Q7A2DFNZNM:AD%(A2,4)ROOM:AJ1NA:AD%(AJ,4)DF1AD%(AJ,4)ROOM7(:MD%(DF,9)0AD%(MD%(DF,9),4)ROOM:MD%(DF,10)MD%(DF,10)AD%(MD%(DF,9),5):MD%(DF,9)1:MD%(DF,4)MD%(DF,4)27<DF0DIE1:20007:7@///FLEE COMMAND,8JNBTL2)2ĺ:"That isn't a weapon!"::100gEBA12FTĺ:"You burned yourself!":DF0:D1:S6:7635:100E, type 'd    d<Ad-d2KZ<d2dn2P(ZFPd<A<<nx0 4312# $.-",4^<nh,ZMI݃׃ ΃ ă  ~ smgb Y PIB0 2#(Z  n # ,4^<nh33) -.#"(8d 22ZX2X XL 2i?DDNRPNZLNENM(NALA0A2PAί8 օυDž } toif Y M A 8 -%   ߄ф„  teTD 9 . $ i 8lames!":FT1:300)KU >> POLARIS SURRKU:"Polaris screams in pain and surrenders! He hands you the Orb.":AD%(19,4)1:MD%(1,5)0:3600LV:"Polaris then turns to you and says:":(34);"You win, but you must remember: POWER is the key...";(34):"Okay.":3004JN:"You aren't carrying it.":100BJR ///READJR4900:S$"PAPER"ĺ:"I don't know what you mean.":100JRAD%(13,4)1ĺ:"You aren't carrying any ";S$:100K&R:"The paper is some kind of instructions for a device that shoots fMON.DESC,L256":DK$;"OPEN EAMON.ROOMS,L64":DK$;"OPEN EAMON.ROOM.NAME,L64"UIJ110cI N ///WEARI*N4900:S$"FURS"S$"FUR ARMOUR"20100IzN:"I don't know what you mean.":100INS$"FURS"AD%(9,4)1WF1::"Okay.":300JNAD%(4,4)1WF1::A$:A$:A$"1"ĺDK$"BYE".HFA$"2"181304HFGH8J RESUME GAME`H=JDK$;"PR#3":(12):HBJ216,0::"Resume the saved game? (Y/N): ";:A$:(A$,1)"N"ĺDK$"DELETE SAVED.GAME":HLJ(A$,1)"Y"19010HVJDK$"RESTORE SAVED.GAME"LItJDK$;"OPEN EACLOSE', then type 'RUN'"::"(Hit any key to continue) ";:16368,0:A$::19060gGFA$"N"18090GF:"Run the program named 'MAIN.PGM' in this directory to resume the game."HF:"Type your choice:"::"1) Exit Eamon (BYE)"::"2) Exit to BASIC":# F-A7FA<FFFF<F<<FA(F   ABOMINABLE SNOWMANMAMMOTHBLEAZAKICE TROLLICE GIANTWILLYCHILLYHARBAKGLODSNORTCHTRAPPER JACKADVENTURERICE TROLLSORCERERFROST MONSTERPENGUINHARRYNANODD2R2R3@NBDFD3@FRLKOFHIRL@INM2IMRPAJ`GWFPC@SUDIPܔFTDՔI0L1L2Aί8͔Ȕ  x kfWT KF@= DDNRPNZLNENM(NA\A@A24RECH0AEHSGO*JBA@AC NWpW2 WZWTEANCPC@SROSW XSAM0CVSFA0 FZ(1 SAM 22 22 22 100 204 100 100 44 50 40 40 75 25 M 43594 10000 5 TROLLSFIRE 5 25 2 8 HANSWORD 5 25 2 10 SWORD 5 10 1 8 CRYSTAL SWORD 5 20 2 10 /EAMON.MASTER.LC/ $(A):A2112:MD%(A,A2):A2,A:DK$;"CLOSE"3 Vd(4)"RESTORE FAST.START"DK$;"OPEN EAMON.ARTIFACTS,L128":A1NA:DK$;"WRITE EAMON.ARTIFACTS,R";A:AN$(A):A214:AD%(A,A2):A2:AD%(A,2)1āA258:AD%(A,A2):A2- A:DK$;"OPEN EAMON.MONSTERS,L128":A1NM:DK$;"WRITE EAMON.MONSTERS,R";A:MNAD%(A,2)1āA258:AD%(A,A2):A2 A:DK$;"OPEN EAMON.MONSTERS,L128":MN$(NM),MD%(NM,15):A1NM:DK$;"READ EAMON.MONSTERS,R";A:MN$(A):A2112:MD%(A,A2):A2,A:DK$;"CLOSE" LD$"STORE FAST.START" VdD$(4):DK$D$,///INITIALIZE DATA~DK$;"OPEN EAMON.DESC":DK$;"READ EAMON.DESC":NR,NZ,NE,NM:DK$;"CLOSE":NANZ$ DK$;"OPEN EAMON.ARTIFACTS,L128":AN$(NA4),AD%(NA4,9):A1NA:DK$;"READ EAMON.ARTIFACTS,R";A:AN$(A):A214:AD%(A,A2):A2: CLUBOLD MACEBLEAZAKFUR ARMOURFROZEN ADVENTURERSPEARFREEZIERDEAD POLAR BEARDEAD ICE GOLEMDEAD FROSTYDEAD POLARISCRYSTAL STATUECRYSTAL ORBGOLDEN HARPRUBYEMERALDTREASUREIVORY TUSKSICE CHIPSGOLD NUGGETSLARGE SPONGESHATTERED ORBORBBUTTONSCARFCOAL EYESHATPUDDLE OF WATERPAPERFLAME THROWERBROADSWORDBOWIE KNIFEFURSSABERICEOKPOLAR BEARICE GOLEMFROSTYPOLARISDEAD SNOWMANDEAD MAMMOTHDEAD BLEAZAKDEAD ICE TROLLDEAD ICE GIANTDEAD WILLYDEAD CHILLYDEAD HARBAKDEAD GLODSNORTCHDEAD TRAPPER JACKDEAD ADVENTURERDEAD ICE TROLLDEAD SORCERERDEAD FROST MONSTERDEAD PENGUINDEAD HARRYDEAD NANOOK 0 $    ۓ͓  xf YK<+   ߒ Ӓ ǒ  i 8(8d 22ZX:"He then vanishes!!":100TROLLDEAD SORCERERDEAD FROST MONSTERDEAD PENGUINDEAD HARRYDEAD NANOOKDEAD POLAR BEARDEAD ICE GOLEMDEAD FROSTYDEAD POLARISCRYSTAL STATUECRYSTAL ORBGOLDEN HARPRUBYEMERALDTREASUREIVORY TUSKSICE CHIPSGOLD NUGGETSLARGE SPONGESHATTERED ORBORBBUTTONSCARFCOAL EYESRFROST MONSTERPENGUINHARRYNANOOKPOLAR BEARICE GOLEMFROSTYPOLARISSAMCRYSTAL SWORDSWORDHANSWORDTROLLSFIREDEAD SNOWMANDEAD MAMMOTHDEAD BLEAZAKDEAD ICE TROLLDEAD ICE GIANTDEAD WILLYDEAD CHILLYDEAD HARBAKDEAD GLODSNORTCHDEAD TRAPPER JACKDEAD ADVENTURERDEAD ICE EADYSAYWAVESMILESPEEDPOWERHEALBLASTINVENTORYGIVEFLEEATTACKEXAMINELOOKDROPTAKEGETDOWNUPWESTEASTSOUTHNORTHCRYSTAL SWORDSWORDHANSWORDTROLLSFIREABOMINABLE SNOWMANMAMMOTHBLEAZAKICE TROLLICE GIANTWILLYCHILLYHARBAKGLODSNORTCHTRAPPER JACKADVENTURERICE TROLLSORCERES( @92+# M:  +PLANORISREQUESSCHINARAFREONISPOKARISREADWEARSAVER  CX wrnid_[XSOKGӲ dddրa ,2((KW7 ֑Αɑ '' '' <HA(V    4% ( g dddx1$,4^<nh,Z#   JF/C=HA"@\HF><FH . #  2#(Zd    d<Ad-d2KZ<d2dn2P(ZF(dA<_   MI ~ tnib UM D : ,4^<nh#4#0-" 2X XL 2n # HATPUDDLE OF WATERPAPERFLAME THROWERBROADSWORDBOWIE KNIFEFURSSABERICE CLUBOLD MACEBLEAZAKFUR ARMOURFROZEN ADVENTURERSPEARFREEZIER4300000/EAMON.MASTER.LC/SAVESAVEYREQUESSM