Deluxe is an enhanced and expanded variation of the classic Eamon
gaming system. With the release of version 5.0, Eamon Deluxe features
cross-platform portability and an alternate accessibility mode for
disabled or vision impaired users. The Eamon Deluxe adventure library
includes a growing selection of original adventures as well as ongoing
conversions of all known Eamon adventures.
is an amazing conversion of the basic Apple II Eamon system. Frank has
put a lot of time and hard work into Eamon Deluxe and has created an
excellent product which does a very good job of retaining the flavor of
the original Apple II Eamon while adding many very nice enhancements.
If you have ever wanted to show off Eamon to someone, but couldn't
convince them to play on an Apple emulator, Eamon Deluxe provides a
great way for them to play."
Tom Zuchowski, Editor, Eamon Adventurer's Guild Newsletter
In standard mode, use the arrow keys to
highlight a menu
selection then press Enter to select that option or Escape to cancel.
In VI Mode, enter the number of your choice or "0" to cancel.
Alt-Enter (or Option+Enter for OS X users) switches
between full screen and windowed mode.
using the adventure editing tools to enter data, pressing Escape keeps
all text on the screen and Enter keeps only what is before the cursor.
Quick Save a game while adventuring, type SAVE and the number (1-5) of
the saved game slot to use. You may also include a description of the
save point. For example, "SAVE 1 At the cave entrance" would save your
game in slot 1 and name it "At the cave entrance". You can also use
game numbers with the RESTORE command. (e.g. "RESTORE 1" will load game
may quit or continue an adventure at any time. To return to a previous
adventure, select the option "Continue a Saved Game" from the
(whether you actually saved a game or not).
The "QUIT" command in the adventure menus
return your character to the Main Hall. Once they embark upon an
adventure, they stay there until they find an exit, perish, or you
choose to return them home. Typing
the command "QUIT HALL" will return
them to the Main Hall, but you will not be able to keep any items or
ability upgrades you have acquired in the adventure.
the Adventure Design Menu has an option to test adventures using
special, pre-made characters. This option can also be used to explore a
title without having to bring (and leave) a character there.
further help or support, you can email Frank at: eamondeluxe