Eamon Adventure Reviews
Reviewed by Pat Hurst (NEUC October 1987)
Reviewer’s Rating:3
Difficulty Rating: 4
Extra Commands: TOUCH
Deleted Commands: none
Special Features: none that I could find
Description:
Kildarin’s fortress was known for its hospitality, exemplified by its
excellent food and drink. It was stormed by a large group of monsters led by
Gakkian warriors. Outnumbered, Kildarin fled to the nearest city for help.
He hires you to recapture the fortress. You can keep any treasure that you
find and he will send along a paladin from his own forces to assist you. As
a final gesture, Kildarin blesses you with a medallion of Hupp, the Great
Wanderer of the North.
Comments:
This adventure is a routine kill-the-monsters dungeon. There is nothing
particularly memorable about it; and if I hadn’t been planning to review it,
I probably wouldn’t have finished it. Many of the commands are useless as
the authors haven’t done anything with them. The POWER spell has the
standard outcomes provided on the DDD. There is one artifact to open, but it
isn’t locked and there is nothing in it. There is nothing to read. There
appears to be a set of bound victims to free, but the authors didn’t deal
with that and have short-circuited the FREE command. The TOUCH command was
added, but it is only effective in a single place. There are no problems to
solve or tasks to accomplish. There are no Effects in the Eamon.DESC file at
all. The one saving grace that this adventure has over some others of this
genre is that it is not full of grammatical errors in the descriptions. (Not
that there aren’t some; just not as many as something like The Beermeister’s
Brewery- a real dog). The difficulty rating of 4 is due to the toughness of
some of the monsters. This may be a problem for weak adventurers. Overall, I
wouldn’t recommend this adventure unless you are looking for a mindless kill
campaign.